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bis_senchi

Joined: 08 Jun 2004 Posts: 460 Location: Reims, France
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Posted: Sun Mar 27, 2005 11:40 pm Post subject: how do I put conditions to an attack? |
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I would like to make launched an attack only if the player have used a previous specific attack.
Does soemoene know if there is a way to do that ?
Thanks very much in advance for the help! |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Mon Mar 28, 2005 8:47 am Post subject: |
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Currently, it's not possible. It may be possible in future updates.
A workaround is to make the first attack increase an unused stat (such as Counter), then make that the base stat for the second attack (resetting the stat if desired). _________________
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bis_senchi

Joined: 08 Jun 2004 Posts: 460 Location: Reims, France
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Posted: Wed Mar 30, 2005 3:27 am Post subject: Yeah let's do that ! |
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I would to make the first attack increase an unused stat (Counter is ok I don't use it !), then make that the base stat for the second attack (resetting the stat if desired). Could you make a little guideline for me please ?
Thanks very much for the help! |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Wed Mar 30, 2005 7:08 am Post subject: |
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Um, yes.
1. Make an attack that increases the user's Counter (Cure exceeds Max bitset on).
2. Make it chain to a second attack.
3. Set the base stat of the second attack to Counter.
4. Optionally, chain that to an attack that resets the user's Counter to maximum. _________________
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Uncommon His legend will never die

Joined: 10 Mar 2003 Posts: 2503
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Posted: Wed Mar 30, 2005 10:54 am Post subject: |
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There's also the Havok method.
1. Set the "record target" bitset on the first attack
2. Set the target type of the second attack to "recorded target"
'Course, this only works if you want the target of both attacks to always be the same. |
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bis_senchi

Joined: 08 Jun 2004 Posts: 460 Location: Reims, France
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Posted: Wed Apr 06, 2005 3:58 am Post subject: Ok that's what I wanted to know |
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So there are no conditions but by using the chain option I can make launch an attack after another one...
That's what I wanted to know.
thank you very much for the help! |
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