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King Sasuke Ninja prodigy

Joined: 15 Apr 2008 Posts: 105 Location: Hidden Leaf Village
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Posted: Fri Jun 13, 2008 8:18 am Post subject: |
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ok I'll fix them.  _________________ Sasuke the Ninja.How cool am I! |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Fri Jun 13, 2008 8:38 am Post subject: |
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While you're making changes, try not to have too many enemies with high HP in one battle, especially at the beginning when you only have one character. Either lower the number of enemies in battle to one or two, lower their HP to make groups of three or four easier to handle, or mix up both kinds of enemies for a slight better variety of formations (I recommend doing this for when you get the mage in your party).
You need to give Mage Punch (or whatever it's called) an MP cost, because it's just as strong as Thunder. _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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King Sasuke Ninja prodigy

Joined: 15 Apr 2008 Posts: 105 Location: Hidden Leaf Village
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Posted: Fri Jun 13, 2008 9:41 am Post subject: |
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Thanks Newbie.I will fix that.I didn't know that Magi Fist has 0 mp cost,I'll fix it to. _________________ Sasuke the Ninja.How cool am I! |
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King Sasuke Ninja prodigy

Joined: 15 Apr 2008 Posts: 105 Location: Hidden Leaf Village
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Posted: Fri Jun 13, 2008 9:49 am Post subject: |
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Alright Surlaw, I will fix the text boxes, and menus. _________________ Sasuke the Ninja.How cool am I! |
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Fri Jun 13, 2008 12:28 pm Post subject: |
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Talking about speed, how about a global bitset that reduces the heroes' speed depending on the number of heroes in battle? _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Fri Jun 13, 2008 1:18 pm Post subject: |
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Until that bitset is added, you can work around using plotscripting by making it a map autorun script that has a while loop that checks to see if you've changed the number of people in your party, and adds a speed amount to both the current speed and the maximum speed based on that:
1 person: +18 speed
2 people: +8 speed
3 people: +3 speed
4 people: +0 speed _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Fri Jun 13, 2008 1:41 pm Post subject: |
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Newbie_Power wrote: | Until that bitset is added, you can work around using plotscripting by making it a map autorun script that has a while loop that checks to see if you've changed the number of people in your party, and adds a speed amount to both the current speed and the maximum speed based on that:
1 person: +18 speed
2 people: +8 speed
3 people: +3 speed
4 people: +0 speed |
Good idea-- but this seems much better suited to be run from an "instead of battle" script, rather than a while loop in a map autorun. |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Fri Jun 13, 2008 1:47 pm Post subject: |
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I forgot about instead battle. I only remembered "after battle". _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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DragonBlood
Joined: 07 Apr 2008 Posts: 83 Location: Prattville, AL
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Posted: Fri Jun 13, 2008 4:25 pm Post subject: |
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Could you post some screens of the new Unur village?
You should probably update the inside of Mayer Havin's house, at least fix the shadows so that they aren't each different in color.
Also, I'm sure everyone's noticed, but inside the thug hideout you use the same backdrop as used in the forests.
That is all.  |
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King Sasuke Ninja prodigy

Joined: 15 Apr 2008 Posts: 105 Location: Hidden Leaf Village
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Posted: Sun Jun 15, 2008 4:40 pm Post subject: Yo Ghost... |
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Yo Ghost has been changed, and posted on the game list please download it and tell me what you think of it in Review Wars.
YAY!YAY!  _________________ Sasuke the Ninja.How cool am I! |
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DragonBlood
Joined: 07 Apr 2008 Posts: 83 Location: Prattville, AL
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Posted: Sun Jun 15, 2008 5:03 pm Post subject: |
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Why don't you make a journal for your game?
There, you can get criticism and help, as well as talk about
your game, all in one place.
Oh, and about your game-
* You fixed the encounter rate, that's a plus.
* You fixed some stuff aesthetically, like the indoor shadows and the ladder at the thug hideout, that's a plus.
* The hero now gets a stick, that's also a plus.
* Unur village looks a bit better, another plus.
* And a bit of other stuff, which gets you a plus.
Although some stuff you added needs help-
* Get rid of the golden rocks, they don't fit in, at all.
* The floor at Mayor Havin's house is very distracting, cut down the contrast on it a bit.
* The cliffs are downright terrible, the way you have them set up makes them appear as walls. Get rid of them, or fix them.
* There are still several typos in your game's text, that need fixing.
* The holes you have placed are too uniform, spread them out some, and give them different positions.
Your update is an improvement, but you have also created a bunch of flaws, be sure to fix those. |
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King Sasuke Ninja prodigy

Joined: 15 Apr 2008 Posts: 105 Location: Hidden Leaf Village
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Posted: Mon Jun 16, 2008 7:52 am Post subject: |
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Thanks I'm gonna work on some more stuff like: Getting more weapons andlearning new moves to. Also I plan on adding some more storyline! _________________ Sasuke the Ninja.How cool am I! |
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King Sasuke Ninja prodigy

Joined: 15 Apr 2008 Posts: 105 Location: Hidden Leaf Village
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Posted: Thu Oct 16, 2008 5:55 pm Post subject: |
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... This pains me to say... I..have aborted Yo Ghost. I am sorry. No it wasn't a computer crash or anything of the sort. I am no longer making games that involve blood,cussing, and magic. Nor will i play them.I plan on starting a new project. I have no name yet. _________________ Sasuke the Ninja.How cool am I! |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Thu Oct 16, 2008 6:08 pm Post subject: |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Thu Oct 16, 2008 6:11 pm Post subject: |
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King Sasuke wrote: | I have no name yet. |
Yes, you do.
Sorry, I couldn't help myself. _________________
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