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Do's and Dont's
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shonjuku




Joined: 13 Apr 2006
Posts: 26
Location: Idaho, USA

PostPosted: Sun Apr 23, 2006 1:34 am    Post subject: fear Reply with quote

Quote:
Oh, just give it time. We've yet to disappoint.

Don't begin to think that fear itself will be able to drive me away... Perhaps if I felt unwelcome it would be a different story, but as of yet that doesn't seem to be the case. Still, back to the topic that originated this seemingly innocent Alabama In-Breeding of thought... Anymore do's and dont's to share with the class?
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Sun Apr 23, 2006 6:03 am    Post subject: Reply with quote

The store is closed on Tuesdays. So you can't get in in the Tuesday edition.

(For the life of me I don't know how I know this, since I don't think I ever played the game. It was probably CN who told me about it.)
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Battleblaze
Warrior Thread Monk




Joined: 19 Dec 2003
Posts: 782
Location: IndY OHR

PostPosted: Sun Apr 23, 2006 9:54 am    Post subject: Reply with quote

Although he promised an upstairs and kickass stuff for the 2nd edition, we got jacked.
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The Wobbler




Joined: 06 Feb 2003
Posts: 2221

PostPosted: Sun Apr 23, 2006 10:16 am    Post subject: Re: fear Reply with quote

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Devi Ant
(Formicidae Devious)




Joined: 25 May 2005
Posts: 196
Location: -=\The Lair of Devi Ance /=-

PostPosted: Wed May 17, 2006 12:10 am    Post subject: Reply with quote

Do have a decent storyline, which keeps the player interested in the game even, that certain boredom might strike at sometimes.
Do use devious, unexpectable turns in the plot, but don't overuse it, making the plot finally too bizarre.

Don't make the player figure out the end right at the beginning.
Don't let the player get hit by everything at once.
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