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is it possible to add some programming to the ohr so that it

 
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fungo




Joined: 26 Feb 2006
Posts: 20

PostPosted: Thu Apr 06, 2006 6:48 pm    Post subject: is it possible to add some programming to the ohr so that it Reply with quote

IT would be nice to have a skill tree program in ohr, like in diablo and other games.
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Moogle1
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PostPosted: Thu Apr 06, 2006 7:01 pm    Post subject: Reply with quote

You can do it via plotscripting right now, but native support for specific skill systems seems unlikely (though it is possible, to answer your question).
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Leo
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PostPosted: Sat Apr 08, 2006 1:49 am    Post subject: Reply with quote

I've also yhought about such a skill system. (That's what make Diablo 2 worth playing.) Is it possible to make a script run on each level up for a character? Or would you have to give him an item which call up a text box which call up a script to check the heros level and then run the skill tree script? That's the only way i can think of...
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Mike Caron
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Joined: 26 Jul 2003
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PostPosted: Sat Apr 08, 2006 5:53 am    Post subject: Reply with quote

I think the best way would be to hook up a script to the after battle trigger, since that's the only time you'll level up.
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Moogle1
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PostPosted: Sat Apr 08, 2006 6:31 am    Post subject: Reply with quote

SpyJim and Sword of Jade use skill systems similar to what you're asking about. SoJ in particular has a tiered skill tree.
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