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Oh snap

 
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JSH357




Joined: 02 Feb 2003
Posts: 1705

PostPosted: Mon Jun 20, 2005 4:50 pm    Post subject: Oh snap Reply with quote

OK, I'm using a WIP build and when I try to do the palette preview thing for NPCs in map editting, Custom.exe locks up with big, unreadable letters. This isn't a major problem actually, but if someone else stumbles on it it could be. I'm using VDMS if that matters.

Trying it without VDMS... also locks up.

I'm gonna assume this is a problem with the WIP build.


Last edited by JSH357 on Mon Jun 20, 2005 5:38 pm; edited 1 time in total
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Raekuul
Delicious!




Joined: 31 Mar 2004
Posts: 641
Location: Nowhere

PostPosted: Mon Jun 20, 2005 4:58 pm    Post subject: Reply with quote

I'm getting a problem in the WIP with battles.
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Mike Caron
Technomancer




Joined: 26 Jul 2003
Posts: 889
Location: Why do you keep asking?

PostPosted: Wed Jun 22, 2005 5:46 pm    Post subject: Reply with quote

Yes, the battle thing is a known issue. The palette thing is not, however, I blame my computer for both.

See, James compiles with Quick Basic 4.5, and it runs goodly for him. However, for reasons which are mysterious to me, I can't compile with that. I use a somewhat newer version of QB (newer, as in 1989), Quick Basic 7.1. However, for reasons equally mysterious, programs compiled with QB7.1 use more memory.

Normally, that's not a big deal. However, with programs like the OHR (which are already pushing the boundries of the universe), that extra memory usage is like a ticking time bomb: You never know when it'll go boom.

Unfortunately, it seems to have manifested itself in the battle functions (in Game), and the palette preview (in Custom)
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Thu Jun 23, 2005 8:20 pm    Post subject: Reply with quote

Try compiling with QB4.5 again - it recently started working for me.

And if it doesn't, theres always one fall back: compile the final build of the WIP under DOSBOX.

I might check later if it appears in executables created with 4.5
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lobonys




Joined: 02 Apr 2005
Posts: 57

PostPosted: Wed Aug 10, 2005 4:56 pm    Post subject: hi Reply with quote

WOAH you guys must be complete computer geniuses because I dont know what the HELL your talking about...sorry if I'm spamming this thread with one reply but seriously, you guys are geniuses!!!
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Mike Caron
Technomancer




Joined: 26 Jul 2003
Posts: 889
Location: Why do you keep asking?

PostPosted: Thu Aug 11, 2005 11:00 am    Post subject: Reply with quote

A) This was mid June.

B) If you don't know what you're reading, there's no reason you have to make it known.

C) Try to add (at the very least) a bit of content to each post. Just a smidgen.
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