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Moogle1
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PostPosted: Fri Apr 08, 2005 9:27 pm    Post subject: Reply with quote

The first hundred or so MMORPGs were MUDs, remember -- they were text-only, too.

Whether you consider them VGs or not, they still are.
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The Wobbler




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PostPosted: Fri Apr 08, 2005 10:40 pm    Post subject: Reply with quote

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Leo
The wizard of many faces...




Joined: 02 Nov 2004
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PostPosted: Sat Apr 09, 2005 5:29 am    Post subject: Reply with quote

PHC wrote:

Games don't need any story to work. They need graphics. If you can't tell why you're doing something, a game can still be fun, but if you can't SEE what you're doing, you can't play it.


Well perhaps the existance of graphics is more important than the existance of storyline but what I meant was what is most important to be good. If you know what I mean...

Quote:
I don't consider something to be a video game if it has no video potion. Text based games are something very different.


Well, the text shown on the screen is video. I consider a game you need a computer or some sort of console to play are a video game.
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The Wobbler




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PostPosted: Sat Apr 09, 2005 12:54 pm    Post subject: Reply with quote

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rpgspotKahn
Lets see...




Joined: 16 May 2004
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Location: South Africa

PostPosted: Sat Apr 09, 2005 12:58 pm    Post subject: Reply with quote

Quote:
You don't need these. A text adventure can be exactly replicated on paper.


I'd love to see this.
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Machu
Righter, a person who rights wrongs




Joined: 09 Jul 2003
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PostPosted: Sat Apr 09, 2005 3:41 pm    Post subject: Reply with quote

Choose-your-own-adventure books.
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The Wobbler




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PostPosted: Sat Apr 09, 2005 5:36 pm    Post subject: Reply with quote

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Raekuul
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Joined: 31 Mar 2004
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PostPosted: Sat Apr 09, 2005 6:05 pm    Post subject: Reply with quote

Moogle1 wrote:
Devil's advocate says text adventures. Video games existed long before graphics.


Pong. Yar's revenge. Rolemaster. D&D. All were good games with terrible/no graphics, but they were still great games.

On other side of the scales, as Verdauga Green-Eyes would put it, You need some sense of environment in order to enjoy a game. D&D and Rolemaster used the DM's descriptions, Yar's Revenge was... well, that's hard to describe, and pong is, well, pong.

Touche.
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Gizmog1
Don't Lurk In The Bushes!




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PostPosted: Sat Apr 09, 2005 6:40 pm    Post subject: Reply with quote

What about games in ASCII? Where Van Helsing might be V, Mina M, Dr. Seward S, Arthur A, Jonathan J, and Dracula D? I've played many a game made entirely with letters and characters for the graphics, does this count as Text or Graphics? I say graphics.

Look, any game has some sensual component. It doesn't have to be visual. Most games have visual components, but some games (Marco Polo comes to mind) make you rely on other senses (Hearing, in this case) to do what you want. Monopoly has visual components, but is not (Well, excluding Computer versions) a video game. A video game is a game which relies on the display of images (Be it via Computer Monitor, TV, or Overhead Projector, LED Screen, what the hell) to simulate an environment, and interactions with that environment. It needs not a story, but only some visual component broadcast via one of the above listed means or some other similliar way, and interactivity, to be a video game.
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The Wobbler




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PostPosted: Sat Apr 09, 2005 7:20 pm    Post subject: Reply with quote

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rpgspotKahn
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Joined: 16 May 2004
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PostPosted: Sun Apr 10, 2005 12:19 am    Post subject: Reply with quote

The dungeon&dragons games are the best non-console based games out. I just bought a game called spycraft (book), its massive and very enjoyable. I really love the D&D, but they do consist of graphics too. The game requires the player to draw his own portrait of what he might look like as the class he choses. It requires the AI of a single person in the group to make the adventure and choices a player should make. Damn it takes forever to play though...

Some of those games are taken to PC. e.g. Never Winter Nights.
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Leo
The wizard of many faces...




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PostPosted: Sun Apr 10, 2005 1:35 am    Post subject: Reply with quote

Quote:
A storyline isn't important for making a game good at all. It can make a game better, but it isn't essential.

What I meant was that if I would have to choose between a game with good graphics and bad story or a game with bad graphics and good story, I would defenitely choose the one with story. I don't deny that a game can be good witout story.

Also it depends on what genre we are talking about. A platform game or a racing game don't need much of a story, but in an RPG, the story is essential.

Quote:
You don't need these. A text adventure can be exactly replicated on paper. That's exactly why I don't consider them video games.

So all video games that could be replicated on paper aren't really video games? I am sure it would be theoretically possible to replicate Civilization, Heroes or almost any turn based game on paper.

Doesn't video games designed for blind people exist, by the way?
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Raekuul
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PostPosted: Sun Apr 10, 2005 3:09 am    Post subject: Reply with quote

rpgspotKahn wrote:
The dungeon&dragons games are the best non-console based games out. I just bought a game called spycraft (book), its massive and very enjoyable. I really love the D&D, but they do consist of graphics too. The game requires the player to draw his own portrait of what he might look like as the class he choses. It requires the AI of a single person in the group to make the adventure and choices a player should make. Damn it takes forever to play though...


You're supposed to draw a portrait?
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rpgspotKahn
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PostPosted: Sun Apr 10, 2005 4:08 am    Post subject: Reply with quote

With most of them. If you want to play the game to the full.

Spycraft specifies that you have to. Don't know about the others.

You also have to create your own scenery and such.
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The Wobbler




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PostPosted: Sun Apr 10, 2005 6:38 am    Post subject: Reply with quote

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