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junahu Custom Title: 45 character limit

Joined: 13 Jan 2004 Posts: 369 Location: Hull, England
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Posted: Wed Aug 04, 2004 3:53 am Post subject: Another slice of Junahu's inept drawing |
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Made this last night as a submission for OHR battle. I felt I may as well post it up for people to criticize and comment. It's definately not perfect (The second hero picture is especially flawed) so feel free to give me lots of negative comments. _________________
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rpgspotKahn Lets see...

Joined: 16 May 2004 Posts: 720 Location: South Africa
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Posted: Wed Aug 04, 2004 4:38 am Post subject: |
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Looks ok. Though the figure looks a bit wonky. the walkabouts are good. I like the funky walk...
All in all it seems funky/wonky theme... thats my idea.  _________________
2nd Edition out now! |
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SunsOfFlame

Joined: 28 Apr 2003 Posts: 139
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Posted: Wed Aug 04, 2004 1:45 pm Post subject: |
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I love it. I guess we can't see how they animate, but its brilliance sheerly for the poses you go for. The character has personality and it looks great. He also has balance, and very few OHR characters do.
The walkabouts don't quite measure up, but they look good. _________________ I got it all...most. |
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junahu Custom Title: 45 character limit

Joined: 13 Jan 2004 Posts: 369 Location: Hull, England
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Posted: Thu Aug 05, 2004 5:12 am Post subject: |
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I hate those walkabouts. They lack so much character it's frightful.
And the more I look at that second hero graphic, the more I want to destroy it utterly.
oh, and rpgspotkahn, what exactly do you mean by 'wonky'.
Anyway, thanks for the input! _________________
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Fenrir-Lunaris WUT

Joined: 03 Feb 2003 Posts: 1747
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Posted: Thu Aug 05, 2004 6:05 am Post subject: |
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junahu wrote: | oh, and rpgspotkahn, what exactly do you mean by 'wonky'. |
You ever see the Monty Python clips where the people walking EXTREMELY strange? That's how your hero sprites seem to animate. The change from standing to stepping frame look like he's performing some kind of 'fist to the head" action. The 'magic' and 'hurt' frame are fine though. |
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Battleblaze Warrior Thread Monk

Joined: 19 Dec 2003 Posts: 782 Location: IndY OHR
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Posted: Thu Aug 05, 2004 9:26 am Post subject: |
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It looks like you switched the up and down pictures in the walkabouts. _________________ Indy OHR! and National OHR Month Contest going on now!
"Aeth calls PHC an anti-semite; PHC blames anti-semitism"
-squall |
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RedMaverickZero Three pointed, red disaster! Halloween 2006 Creativity Winner


Joined: 12 Jul 2003 Posts: 1459
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Posted: Thu Aug 05, 2004 9:37 am Post subject: |
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They look very cartoony. Which is a lot like my style. It looks really good compared to Janken Janken. You've improved. _________________ ---------------Projects----
Mr.Triangle's Maze: 70%
Takoyaki Surprise: 70% |
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junahu Custom Title: 45 character limit

Joined: 13 Jan 2004 Posts: 369 Location: Hull, England
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Posted: Sat Aug 07, 2004 11:59 am Post subject: |
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Fenrir-Lunaris wrote: | junahu wrote: | oh, and rpgspotkahn, what exactly do you mean by 'wonky'. |
You ever see the Monty Python clips where the people walking EXTREMELY strange? That's how your hero sprites seem to animate. The change from standing to stepping frame look like he's performing some kind of 'fist to the head" action. The 'magic' and 'hurt' frame are fine though. |
I keep saying how much I detest the stepping frame. It's nice to know that others feel the same (must remember to replace it before I submit the graphics). btw I love Monty Python.
BattleBlaze wrote: | It looks like you switched the up and down pictures in the walkabouts. |
I only switched their bodies. On top of that I altered the shading on the switched bodies so that the light source didn't switch too.
BattleBlaze wrote: | They look very cartoony. Which is a lot like my style. It looks really good compared to Janken Janken. You've improved. |
I've only improved a little.  _________________
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