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Fredde
Joined: 10 Mar 2003 Posts: 2
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Posted: Fri Jul 09, 2004 12:15 am Post subject: About experience and such... |
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Hello! These questions migt sound a bet newbieish, and that's probably 'cause they are:
Is there a way to see how much experience is needed to raise levels? Can this be edited?
If I make it so that on level 1 you have 1 in a stat, and on level 99 you have 99 in that stat, will the stat raise by 1 on each levelup? And if I make it so that on level 99 you have 198 (twice as much as 99) in a stat, will it raise by 2 on each levelup?
As I said, it might sound fairly newbieish, but we've all be newbies, right? |
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Iblis Ghost Cat

Joined: 26 May 2003 Posts: 1233 Location: Your brain
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Posted: Fri Jul 09, 2004 12:46 am Post subject: |
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Don't worry too much about newbie-ish questions. That's part of what the forums are for.
Quote: | Is there a way to see how much experience is needed to raise levels? |
In the engine? No. A chart has been posted somewhere but I don't remember where. You could just make your hero a certain level, go into the game and look at his stats to see how much he needs, but if you need to be checking it a lot this would be slow.
Quote: | Can this be edited? |
I'm afraid not.
Quote: | If I make it so that on level 1 you have 1 in a stat, and on level 99 you have 99 in that stat, will the stat raise by 1 on each levelup? |
No. If you put a small stat into level one and a big stat into level 99, you'll notice a curve on the bottom right hand corner of the screen. That's how the stats increase, on a curve. At first it'll increase slowly and gradually it'll become faster. I don't know the equation myself but I'm sure someone can tell you. |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Fri Jul 09, 2004 3:10 am Post subject: |
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Having the stat-increase formula won't help you terribly much though. Quoting James:
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Code: | atlevel = (.8 + now / 50) * now * ((a99 - a0) / 275.222) + a0 |
where "now" is the current level, "a0" is the stat at level 0 and "a99" is the stat at level 99.
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The experience formula is
exp = lastexp * 1.2 + 5
except for level one where exp is 30. lastexp is the experience required last level. Round down. Also, it caps at 1000000. A chart of the first 30 levels:
Level 1 : 30
Level 2 : 41
Level 3 : 54
Level 4 : 69
Level 5 : 87
Level 6 : 109
Level 7 : 135
Level 8 : 167
Level 9 : 205
Level 10 : 251
Level 11 : 306
Level 12 : 372
Level 13 : 451
Level 14 : 546
Level 15 : 660
Level 16 : 797
Level 17 : 961
Level 18 : 1158
Level 19 : 1394
Level 20 : 1677
Level 21 : 2017
Level 22 : 2425
Level 23 : 2915
Level 24 : 3503
Level 25 : 4208
Level 26 : 5054
Level 27 : 6069
Level 28 : 7287
Level 29 : 8749
Level 30 : 10503
Ask if you want the whole thing. _________________ "It is so great it is insanely great." |
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Fredde
Joined: 10 Mar 2003 Posts: 2
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Posted: Fri Jul 09, 2004 5:23 am Post subject: |
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Thanks for the formulas, they will be quite usefull! The main hindrance in my RPG-making was making sure that I give the monsters the right amount of experience and have the stats increase in a good way. Now that won't be such a problem (hopefully). |
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