SlightlyPyro Definitive

Joined: 04 Jun 2004 Posts: 40 Location: lo-CAY-shun: a locating or being located.
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Posted: Tue Jul 06, 2004 9:50 am Post subject: How to make non-effective attacks |
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*looks at the title* That sounds really stupid...whatever.
I'm trying to figure out how to make a fake bitset for an characters in the normal battle system that would make them immune to a certain element. If I set it to resist the element, it still has damage done, and if I set it to absorb the element, it is healed by it. The closest thing I can get is to set the attack to fail vs. element resistance, but I want resistance and immunity. Any ideas, or am I doomed to coding a completely new battle system? _________________ ~Pyro
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