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how do i make a enemy spawn when killed on an elementalDeath

 
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PostPosted: Wed Jul 30, 2003 3:29 am    Post subject: how do i make a enemy spawn when killed on an elementalDeath Reply with quote

how do i make a enemy spawn when killed on an elemental death
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thanks Happy
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Me
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PostPosted: Wed Jul 30, 2003 3:58 am    Post subject: Reply with quote

Okay, first you would go into the "Spawning" menu in the enemy stats menu. You see where it says "number to be spawned"? Put in however many enemies you want to be spawned there. Then, in the place where it says "spawn on (element) death", pick the type of enemy that you want to be spawned.
And this isn't a plotscripting question.
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PostPosted: Wed Jul 30, 2003 4:03 am    Post subject: Re: how do I make a enemy spawn when killed on an elementalD Reply with quote

it doesn't say spawn on element death it says spawn on death or on non elemental death Crying
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PostPosted: Wed Jul 30, 2003 5:03 am    Post subject: Reply with quote

You don't. You can make it spawn on elemental hits, though. Unless it's a part of your game's gameplay you don't want to be told yet, would you mind telling us what you're trying to do exactly? We could probably come up with something that at least simulates what you want... there's some pretty good fake-battle-scripters, although most of the time you end up losing an element or two to be replaced with special things for special battles or situations.
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PostPosted: Wed Jul 30, 2003 5:22 am    Post subject: elemental death spawning Reply with quote

i have a formation where there are 2 enemys. One's bad one is a hostage.
So, i have so the bad enemy hit's you and the hostage every once in a while. The bad guy's attack against the hostage gives elemental damage. So i want to make it so you die if she dies by doing this:

making it so when she dies from elemental damage she spawns into an invisible enemy with full stats to you die instantly.

Thanks Happy
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Xerian
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Joined: 21 Jul 2003
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PostPosted: Wed Jul 30, 2003 8:40 am    Post subject: Reply with quote

Hmm.. if the only thing you want to happen is for you to die if the hostage dies, there's an easier way to handle this since you only have two enemies.

Have the bad guy have an attack that will kill you instantly when he's Alone. You can do this by edit attacks. That way when the hostage is gone he'll switch to an alone attack and then he can kill you instantly and it'll just seem like game over. Or, you can have him spawn the instant death enemy When Alone so either way it works.
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