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. Guest
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Posted: Tue Jul 29, 2003 10:36 pm Post subject: i have plotscript problems |
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i have a plotscript that aint working this it it:
script,revenge,begin
suspend player
show text box (110)
use door (3)
show text box (112)
add hero (3)
add hero (4)
use door (2)
end
everything is working except the doors
please help confused
urgent thanks  |
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Cube Dimensional Traveller

Joined: 02 Feb 2003 Posts: 294
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Posted: Tue Jul 29, 2003 10:40 pm Post subject: Re: I have plotscript problems |
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. wrote: | I have a plotscript that aint working this it it:
script,revenge,begin
suspend player
show text box (110)
use door (3)
show text box (112)
add hero (3)
add hero (4)
use door (2)
end
everything is working except the doors
please help confused
urgent thanks  |
EDIT: Okay, I think I know what happened. Did you place the doors on the map? I believe you need to in order for the doors to actually be used. Try that, and it should work.
But, it might not hurt to throw in some "wait for text box" commands after the "show text box" commands. Or maybe you want it to do whatever it does. But I thought I'd bring it up in case it was something you missed. |
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. Guest
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Posted: Tue Jul 29, 2003 10:48 pm Post subject: Re: I have plotscript problems |
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thanks cube but i did place the doors > . |
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Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
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Posted: Wed Jul 30, 2003 12:02 am Post subject: |
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Personally, I would throw in a "Wait for text box" command if I were you, but I'm not too certain on what you were planning.
Did you link the doors? That's something that occasionally slips my mind when I'm really focused. Keep double and triple checking yourself in Custom.exe. I believe your problem lies in there rather than your script.
One thing that plotscripting and game making has taught me is that one little jot or jittle in the wrong place or missing will screw up everything. _________________
Facebook: http://www.facebook.com/georgerpowell
Newgrounds: http://setu-firestorm.newgrounds.com |
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planethunter Lost In Emotion

Joined: 07 Jul 2003 Posts: 258 Location: Éire
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Posted: Wed Jul 30, 2003 1:32 am Post subject: |
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yep, setu's right. Use the 'teleport to map' command and see if it works,
if so then it's the doors that's the problem, otherwise check custom.exe
again and then review your code. _________________ ~PH
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