Aethereal SHUT UP. Elite Designer


Joined: 04 Jan 2003 Posts: 928 Location: Gone! I pop in on occasion though.
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Posted: Mon Jul 28, 2003 8:43 pm Post subject: |
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Not a plotscripting question, but make an attack to affect MP, set the damage type to Pure, base attack stat to 100, set "Extra Damage" to -94% (if you wanted it to raise by 6), then under bitsets, select "Do Not Randomize". _________________
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