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Making a "defend" command

 
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RPGrealm5
Sir, the Goombas are dancing again!




Joined: 17 Apr 2003
Posts: 354
Location: Sacramento, CA

PostPosted: Sun Jun 29, 2003 6:52 pm    Post subject: Making a "defend" command Reply with quote

How do you make a "defend" command in your battle menu? I've seen it in some OHR games and it looks really good. I'm not implying that I am going to steal that system, but I'm just interested in how they are made.
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Aethereal
SHUT UP.
Elite Designer
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Joined: 04 Jan 2003
Posts: 928
Location: Gone! I pop in on occasion though.

PostPosted: Sun Jun 29, 2003 7:47 pm    Post subject: Reply with quote

Name one of a character's spell menus "Defend" and set it to type "random". Now make an attack that sets defense to 200% of maximum, and make it "usable on self" and "cure can exceed maximum". Then chain it to an attack (at 100%) with a really long delay like 100 or something, call this ~Defend or whatever. This attack, which is again used on self, should set the defense back to normal (100% of maximum). Now place the first Defend attack in the random spell menu. Now you can select "Defend" to defend.
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RPGrealm5
Sir, the Goombas are dancing again!




Joined: 17 Apr 2003
Posts: 354
Location: Sacramento, CA

PostPosted: Mon Jun 30, 2003 2:53 am    Post subject: Reply with quote

Ok. Thanks, I'll try that.
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