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Bagne ALL YOUR NUDIBRANCH ARE BELONG TO GASTROPODA

Joined: 19 Feb 2003 Posts: 518 Location: Halifax
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Posted: Sat May 01, 2010 11:31 am Post subject: slice collection |
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What's this slice collection feature about? _________________ Working on rain and cloud formation |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Sat May 01, 2010 7:24 pm Post subject: |
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'Plotslices Tutorial' wrote: | A great way to get used to what slices are capable of is to try out the Slice Collection Editor in custom (If you are using the ypsiliform stable release, this menu will be hidden. Press ~ on the main menu to get into it). The slice collection editor lets you build complex collections of slices using a graphical interface. You can load these collections into your scripts, but even if you will be creating all your slices manually in your plotscript, the slice collection editor is still a great place to test out slices and get a feel for how they work and what options they have. |
Just try it out! There is extremely extensive documentation in the F1 help screens in that editor.
You can load a set of slices in-game with load slice collection.
In the future, you will be able to edit the builtin menus in the slice collections editor as well. _________________ "It is so great it is insanely great." |
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Bagne ALL YOUR NUDIBRANCH ARE BELONG TO GASTROPODA

Joined: 19 Feb 2003 Posts: 518 Location: Halifax
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Posted: Sat May 01, 2010 8:07 pm Post subject: |
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OMYGOSHTHATISTHECOOLESTTHINGINVENTEDSINCESLICES!!!
I'm jumping out of my skin! That's so cool! _________________ Working on rain and cloud formation |
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J_Taylor The Self-Proclaimed King of Ketchup

Joined: 02 Dec 2009 Posts: 188 Location: Western NY
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Posted: Tue May 04, 2010 4:19 am Post subject: |
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I've accidentally hit ~ a few times and wondered what that was. Now I'm gonna hafta try. _________________ Elemental: .75%
Heart of Darkness: 0% (crash)
The Mansion: .05%
Shattered Alliance: .05%
See a pattern forming? I do, dammit. |
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