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Artimus Bena
Admiral




Joined: 17 Aug 2004
Posts: 637
Location: Dreamland.

PostPosted: Wed Feb 21, 2007 1:17 pm    Post subject: Reply with quote

After a few tweaks I got the nightly version of game to work properly, thank you. Happy (this version of it before was using 640x480 res and was set to 256 colors both in the properties tab. It looked pretty strange, so I avoided that specific .exe. Silly me.)
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Wed Feb 21, 2007 2:07 pm    Post subject: Reply with quote

Artimus Bena wrote:
After a few tweaks I got the nightly version of game to work properly, thank you. :) (this version of it before was using 640x480 res and was set to 256 colors both in the properties tab. It looked pretty strange, so I avoided that specific .exe. Silly me.)


What tweaks?
And which exe?

I can't tell whether or not what you are describing is a bug that needs fixing or not.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Wed Feb 21, 2007 3:03 pm    Post subject: Reply with quote

He's probably talking about the Windows .exe, which uses 640x480 (which I don't appreciate being the default, since it makes it harder to take screenshots of maptiles and they scale down ungracefully in image editors).

The only tweak besides compiling his own game.exe is probably using command line options, as far as I know.
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