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Artimus Bena Admiral

Joined: 17 Aug 2004 Posts: 637 Location: Dreamland.
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Posted: Wed Feb 21, 2007 1:17 pm Post subject: |
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After a few tweaks I got the nightly version of game to work properly, thank you. (this version of it before was using 640x480 res and was set to 256 colors both in the properties tab. It looked pretty strange, so I avoided that specific .exe. Silly me.) _________________ SACRE BLEU!
|||Compositions!
|||Eldardeen Soundtrack!
|||Red Mercury! |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Wed Feb 21, 2007 2:07 pm Post subject: |
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| Artimus Bena wrote: | | After a few tweaks I got the nightly version of game to work properly, thank you. :) (this version of it before was using 640x480 res and was set to 256 colors both in the properties tab. It looked pretty strange, so I avoided that specific .exe. Silly me.) |
What tweaks?
And which exe?
I can't tell whether or not what you are describing is a bug that needs fixing or not. |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Wed Feb 21, 2007 3:03 pm Post subject: |
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He's probably talking about the Windows .exe, which uses 640x480 (which I don't appreciate being the default, since it makes it harder to take screenshots of maptiles and they scale down ungracefully in image editors).
The only tweak besides compiling his own game.exe is probably using command line options, as far as I know. |
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