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Menu that closes when a thing is selected

 
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Robot
Skeleton King




Joined: 20 Oct 2008
Posts: 72

PostPosted: Mon Jul 07, 2014 8:26 pm    Post subject: Menu that closes when a thing is selected Reply with quote

Hello, I have some menus that provide the player with starting options. Basically, it is a menu of 8 items and I need it to stay open until the player selects one of the 8 choices. However, I can't let the player cancel the menu, I can't let him select two things (i.e. needs to close as soon as thing is chosen via enter or space), and that's really about it. Sounds so simple, and yet...
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2525
Location: Hamster Republic (Southern California Enclave)

PostPosted: Tue Jul 08, 2014 6:24 am    Post subject: Reply with quote

No problem!

First, in the menu editor, go to "Edit Bitsets..." and turn on the bit for "Disable cancel button"

Next, go to "Edit Items..." and for each of the 8 menu items, go to "Edit Bitsets..." and turn on the bit for "Close menu if seleced"
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PostPosted: Tue Jul 08, 2014 8:47 am    Post subject: Reply with quote

Thanks again James! Kind of off subject here but I obviously started a new project and I'm lovin' the latest stable release. "Testing the game" feature alone has saved me hours.
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Sparoku
Pyrithea Megadon.




Joined: 02 Feb 2004
Posts: 464
Location: Washington State

PostPosted: Tue Jul 08, 2014 9:02 pm    Post subject: Reply with quote

Anonymous wrote:
Thanks again James! Kind of off subject here but I obviously started a new project and I'm lovin' the latest stable release. "Testing the game" feature alone has saved me hours.

Same here! It's easily one of my favorite features! <3
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2525
Location: Hamster Republic (Southern California Enclave)

PostPosted: Wed Jul 09, 2014 6:18 am    Post subject: Reply with quote

I love it too! We have TMC to thank for that wonderful feature :)
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