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Round II - 2009 48 Hour Contest

 
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Meatballsub
Divine Bovine




Joined: 16 Jun 2003
Posts: 437
Location: Northwest Georgia

PostPosted: Fri Dec 11, 2009 9:26 pm    Post subject: Round II - 2009 48 Hour Contest Reply with quote

Oops...almost forgot to post this!

This first starting period of the 2009 48 Hour Contest has officially begun!

You will have from now until Monday, December 14 1:00AM EST to complete your entries. You must upload your entries to either SS or CP and send me a link (or link them in this thread) so that I will know that you

completed your entry on time.

The theme for this starting period is...

Christmas

Yes, anything to do with Christmas or Hanukkah. Have fun, and good luck!
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Sat Dec 12, 2009 12:05 pm    Post subject: Reply with quote

Oh, that's a kinda nice surprise, I was expecting the Christmas theme for the final round, which I was thinking of entering - I can't enter this time.
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rebobinar
the knittinator




Joined: 12 Dec 2009
Posts: 1

PostPosted: Sat Dec 12, 2009 8:14 pm    Post subject: 48 hour contest entry Reply with quote

Hellooo!

Richard and I were joking about the Christmas contest so I decided to make a game and join! (with his help of course lol, still learning how to code)

Here it is if any one wants to play!

http://www.slimesalad.com/forum/viewgame.php?t=3231

oh, and meatball sub, I messaged you with the official entry link thing on slime salad. . . : )
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Spoon Weaver




Joined: 18 Nov 2008
Posts: 421
Location: @home

PostPosted: Sat Dec 12, 2009 8:30 pm    Post subject: Reply with quote

I hope you'll all have:
A very Funkotronic X-mas

This is my entry for this round Meatballsub. Hope you like it! Big grin
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Gizmog1
Don't Lurk In The Bushes!




Joined: 05 Mar 2003
Posts: 2257
Location: Lurking In The Bushes!

PostPosted: Sun Dec 13, 2009 10:40 am    Post subject: Reply with quote

http://www.castleparadox.com/gamelist-display.php?game=988

I have entered. I would've liked to have done more, but I've got a cold and it's just too much. Kind of a tribute to my good friend Steve. Hope it all comes true, buddy.

EDIT: Oh, and Hachi had nothing to do with this one. Not dragging anyone's name down but my own this time.
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Sun Dec 13, 2009 7:11 pm    Post subject: Reply with quote

http://www.slimesalad.com/forum/viewgame.php?p=61523#61523

Maze of the Red Mage, a mini-roguelike. Can YOU escape the vile clutches of the Red Mage?

A complete game takes 5-10 minutes, but you will probably need to play several times before you'll win.
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Meatballsub
Divine Bovine




Joined: 16 Jun 2003
Posts: 437
Location: Northwest Georgia

PostPosted: Sun Dec 13, 2009 10:31 pm    Post subject: Reply with quote

Time's up! Few minutes late due to an Internet blackout. Will post the list of games tomorrow. ThAnks for those who participated!
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Sun Dec 13, 2009 11:42 pm    Post subject: Reply with quote

Gizmog1 wrote:
http://www.castleparadox.com/gamelist-display.php?game=988

I have entered. I would've liked to have done more, but I've got a cold and it's just too much. Kind of a tribute to my good friend Steve. Hope it all comes true, buddy.

EDIT: Oh, and Hachi had nothing to do with this one. Not dragging anyone's name down but my own this time.


I'm not sure if there's anything else you can do in this game, but if you switch the party order and go to bed, horrifying things happen.

EDIT: Due to (major) oversight, the following bugs were not corrected in the 48-hour release of Maze of the Red Mage:

- Weapons and armor do nothing Sad...
- You start out with 2 minutes less than you should
- Cleric didn't get the +15 bonus on Heal Magic
- Bag size wasn't being enforced (that's the funky-looking fourth stat)
- Oracles couldn't use weapons (should've been Clerics)

These bugs have been corrected and a new file has been uploaded to Slime Salad. However, if you'd rather play with the 48-hour version, that is available on Castle Paradox.
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Meatballsub
Divine Bovine




Joined: 16 Jun 2003
Posts: 437
Location: Northwest Georgia

PostPosted: Mon Dec 14, 2009 8:21 am    Post subject: Reply with quote

Here are the entries:

Santa Bang Bang! by Rebobinar
http://www.slimesalad.com/forum/viewgame.php?t=3231

A Very Funkotronic X-man by Spoonweaver
http://www.castleparadox.com/gamelist-display.php?game=987

Wilthawiya by Gizmog1
http://www.castleparadox.com/gamelist-display.php?game=988

Maze of the Red Mage by Moogle1
http://www.slimesalad.com/forum/viewgame.php?p=61523#61523

I think that is it. Better turnout than I expected. Thanks again!
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