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Attack won't run
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Wed Aug 16, 2006 12:52 pm    Post subject: Reply with quote

There's another bug that disables all npc pushability.
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Onlyoneinall
Bug finder




Joined: 16 Jul 2005
Posts: 746

PostPosted: Wed Aug 16, 2006 12:54 pm    Post subject: Reply with quote

Are your NPCs set to be pushable and they have speed?
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Wed Aug 16, 2006 1:04 pm    Post subject: Reply with quote

Yup. The npc used to work in the serendipity+ version, but broke when I used the new nightly.
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Onlyoneinall
Bug finder




Joined: 16 Jul 2005
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PostPosted: Wed Aug 16, 2006 1:16 pm    Post subject: Reply with quote

That is strange. I haven't encountered it yet, but it seems the OHR really has problems with NPCs. I hope all of these NPC bugs get fixed for good someday.
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Wed Aug 16, 2006 2:40 pm    Post subject: Reply with quote

I remember back in the day that we used to complain about never getting new releases, but there were relatively few releases. Now there are a lot of releases, but we complain about always getting bugs.

The times, they are a-changin'.
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Wed Aug 16, 2006 3:11 pm    Post subject: Reply with quote

TwinHamster wrote:
There's another bug that disables all npc pushability.


Could you report that also?

Thanks :)
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Wed Aug 16, 2006 3:24 pm    Post subject: Reply with quote

I've already entered it as bug 228.
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