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how do I make surely miss an attack
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Fri Apr 15, 2005 3:31 am    Post subject: Reply with quote

The time it takes to run is random, but increases according to the speeds of the enmies. But not by very much.

To stun someone, just set the target stat to "stun register" and attack normally.
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bis_senchi




Joined: 08 Jun 2004
Posts: 460
Location: Reims, France

PostPosted: Fri Apr 15, 2005 9:52 am    Post subject: The spell works only a little thing left Reply with quote

The spell works but as my hero dodge the attack I see a little "miss" on the screen. I would like to make it disappear. As "miss" shall appear when my youngest heroes have many chances to miss their attack I just can't cancel it from the main menu.

Could somoene help me and explaining me how can I prevent "miss" appear with this attack ?
=> As "miss" isn't a damage, the "do not display damage" has no effects.

Thanks very much for all the advices. I couldn't have made this without the help I've met here!
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Mike Caron
Technomancer




Joined: 26 Jul 2003
Posts: 889
Location: Why do you keep asking?

PostPosted: Fri Apr 15, 2005 12:13 pm    Post subject: Reply with quote

Ok, time for a bit of haxoring:

We need to fix the attack that currently misses. Set "Aim Math" to "Never Misses" and "Damage Math" to "No Damage". As far as I know, it will not show any damage, even with the "Don't show damage" bitset off. If it does, well, put the bitset back on.
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bis_senchi




Joined: 08 Jun 2004
Posts: 460
Location: Reims, France

PostPosted: Fri Apr 15, 2005 8:38 pm    Post subject: It works! Reply with quote

Finally! I've got exactly what I needed.

THANKS VERY MUCH EVERYBODY ! Razz


Sorry for asking about the attack motion I should have learn more carefully the how files at the wiki website of the hamster republic Rolling Eyes
Good luck and thanks again!
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