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The "OHR Dream Team"
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Rolling Stone
Bastard Gunslinger




Joined: 21 Jan 2003
Posts: 494

PostPosted: Wed Sep 01, 2004 10:41 pm    Post subject: Reply with quote

Director/Main designer: Gilbert/Rolling Stone

Mini Games: Moogle1

General Plotscripting: Gizmog

Cut Scenes: Harlock Hero

Guest Cut Scenes for Mini Game: PK Fortis

Main GFX: Orchard L

Guest Enemy Graphics: Somebody who does video game art for a living? What's that? I HAVE someone like that on my real team? Royal? Oooooh Shit yo!

Character Design: Myself for visuals, but Jsangspar for concept, FranzO is like the greatest hero concept ever

Music: Probably Setu Firestorm, he's my favorite of OHR musicians so far

Story: Sam Lake of Max Payne, otherwise Pepsi Ranger. Though if PR wrote the story I would do a draft for dialogue, since I don't like too much talking in visually told stories.

Publicity: Friend (That's Orchard right?) remember when he advertised his first game like it was the product of a cult? THAT was awesome.
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T-Master




Joined: 10 Dec 2003
Posts: 74

PostPosted: Wed Sep 01, 2004 11:41 pm    Post subject: Reply with quote

This would be a good team.

Lead Designer: Rinku Hero
Map Design: Rinku Hero
Event Planner: Rinku Hero
Character Design: Dr Shizuma
Character Graphics: Dr Shizuma
Enemy Design: Harlock Hero
Enemy Graphics: Harlock Hero
Maptiles: Orchard-L
Musician: Radar
Cutscenes: Harlock
Scripting: Myself

I'd have Harlock design and draw all monstrous-type entities, and Dr Shizuma the reverse, to clarify that.
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Rolling Stone
Bastard Gunslinger




Joined: 21 Jan 2003
Posts: 494

PostPosted: Thu Sep 02, 2004 12:12 am    Post subject: Reply with quote

Speaking of Zombies, Moog, I got your zombie right here, how shall I send it to you? Email or IM me at Prof(Is spam that big a problem?)Elmore@aol.com or just Profelmore for AIM.
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Thu Sep 02, 2004 3:40 am    Post subject: Reply with quote

I wasn't referring to SG3, Fyre. Anyone who's been keeping up with the OHRRPGCE LJ knows that.
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Leonhart




Joined: 25 Feb 2004
Posts: 383
Location: Philippines

PostPosted: Thu Sep 02, 2004 4:03 am    Post subject: Reply with quote

Maptiles: Orchard
Walkabouts/Hero Graphics: AdrianX
Music: Set Firestorm
Plotscripts: Cube
Story: me?
Map Design: Orchard
Reviewer: Uncommon Ha ha ha!
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Dan the Man Entertainment




Joined: 31 May 2003
Posts: 204

PostPosted: Thu Sep 02, 2004 5:09 am    Post subject: Reply with quote

JSH357 wrote:
oh, and

Dan:
Why me for Map Design?! 0_o


I'm no good at it. You seem to be pretty good yourself. Nuff said (I hope Really confused ).
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Komera




Joined: 07 Feb 2003
Posts: 711

PostPosted: Thu Sep 02, 2004 2:27 pm    Post subject: Reply with quote

only moogle likes my work? :(
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Minnek
Conjurer




Joined: 03 Jun 2003
Posts: 430
Location: Somewhere

PostPosted: Thu Sep 02, 2004 2:53 pm    Post subject: Reply with quote

Better than nobody liking Minnek's plotscripting skills. :p

But really, I'm sure several people like your work, just a lot of them don't bother posting on things like these.
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*Worthy*
Critical Thinker




Joined: 11 Aug 2003
Posts: 186

PostPosted: Thu Sep 02, 2004 4:27 pm    Post subject: Reply with quote

Maptiles: RPGSpotKale/Leroy_Leo
Walkabouts/Hero Graphics: RMZ/Flamer
Music: Set Firestorm
Plotscripts: Myself
Story: Myself
Map Design: I dunno here...
Battle Backdrops: Kain Minter

By the way, if anyone here does decide to take on a major project and would like me to help with the scripting, feel free to ask. I am helping a lot of people as it is, but I can always fit more assignments in my schedule!

Also, as some people know, I have begun a major project that I would like a "dream team" for last summer (the game with the custom battle engine, posted on CP). I already have a decent cast, but more help would be appreciated. I need help mainly with graphics. I'm almost ready to put the first playable demo of the game on CP Happy.

Thanks,

~Worthy
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Last edited by *Worthy* on Fri Sep 03, 2004 1:15 pm; edited 1 time in total
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Chaos Nyte
Reviewer
Reviewer



Joined: 03 Jan 2003
Posts: 511
Location: Hirakata

PostPosted: Thu Sep 02, 2004 5:29 pm    Post subject: Reply with quote

I love your work Komera, but when I choose people for my dream team, I tried to pick people who I felt would actually be available for a new project. I've been under the impression that your games have been eating up all your time. However, if you have free time to be devoting to other projects, yeah, I'd throw you on for your graphical skills, easy.
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Eggie




Joined: 12 May 2003
Posts: 904

PostPosted: Thu Sep 02, 2004 5:51 pm    Post subject: Reply with quote

Here's a new occupation. Comedy Director. I know it sounds stupid, but I personally think that games these days aren't funny enough, and when I was chatting to my friends, and introduced some comical ideas, they found me very entertaining.

Anyway...

Story: Myself / Shadowiii (Need Shadowii's help.)
Plotscripting : *Worthy*
Map Design : Myself (I like maps on RTS's because the tiles are already done. Of course this limits options. For this, I like map design. I think I'm good at it. I got taught by the best.)
Events : Myself
Music : I don't want to choose Setu because he is crushed by the amount of work he already has to do. I have no idea.
Walkabouts / Enemy G raphics: Fenny. (I think he excels at walkabouts and enemies the most.)
Hero Graphics : AdrianX
Maptiles : Myself (I love maptiles.)
Comedy : Myself (I do try.)
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Komera




Joined: 07 Feb 2003
Posts: 711

PostPosted: Fri Sep 03, 2004 11:57 am    Post subject: Reply with quote

cn, i presume the idea of having a 'dream team' is to assume they were all free, regardless if the persons were actually free or not. that's why it's a "dream team". i mean, after all... how many times has rinku come up in dream team answers already? and anyone reading his lj knows perfectly well that he's working on giant turtle.
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Uncommon
His legend will never die




Joined: 10 Mar 2003
Posts: 2503

PostPosted: Fri Sep 03, 2004 12:05 pm    Post subject: Reply with quote

Eggie, "Comedy Director" is something that would fall under the Dialogue Writer's job. Also, the concept is generally silly.
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KainMinter
*~*




Joined: 10 Jan 2004
Posts: 155
Location: Austin

PostPosted: Fri Sep 03, 2004 1:11 pm    Post subject: Reply with quote

Story: Myself / Shaede
Regular Plot/Events PlotScripting: Adrian X/ Fenrir
Heavy Coding Type PlotScripting: Myself / Moogle 1 / Shaede / Worthy
Hero/ Enemy Battle Graphics: Myself
Walkabouts: Adrian X
Maptiles: Adrian X / Myself
Music: I have no idea.. I'd just have to improvise with myself and any volunteers. ..or hire Nobuo. ^_^
Battle Backdrops: Myself
Cutscene art: Myslef / Adrian X
Minigame Design: Myself / Shaede
Battle Design/ Balancing: Myself / Shaede / RedMaverick Zero
Title Screen: Adrian X or Myself

So many jobs for the same 4 or 5 people... I might need to clone some people here @_@
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Poodles
u all sux i bez ur god




Joined: 05 Jun 2003
Posts: 42
Location: rite here lol

PostPosted: Fri Sep 03, 2004 1:35 pm    Post subject: Reply with quote

Hero Design/Graphics: I would love to see Squall do my graphics for me. His work in Put on Shoes RPG simply blew me away- it was like a mexican hooker, only better.

Map Design/Event Planner: Linxmax. Geez, haven't you people played Legend of Zelda Sword of Gods? That game is such simplistic genius that nobody suceeds in recognizing. With Linkmax doing my maps and events, I could never fail.

Enemy Design/Graphics: RedMaverickZero. Wow, he's a god. Everything about his work simply amazes me, and since I could not think of another person here, I chose him.

Maptiles: Me, of course! OMFG TIZ ROXORZ = best maptiles ever.

Musician: Styx

Cutscenes: Eggie! Have you people seen his art and stories? He would be, quite possibly, the greatest filmmaker ever.
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