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Castle Paradox
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Piccolo Gal No way!

Joined: 09 Mar 2003 Posts: 31 Location: http://www.toriyamaworld.com/
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Posted: Fri Dec 19, 2003 5:27 pm Post subject: |
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The characters look stiff, like they are lines bending.
I think what you need to do is practice more and look at porportions of real humans and some cartoons to see how they draw, that's what I do. You can only get better. _________________ Games:
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Tue Dec 23, 2003 6:50 pm Post subject: |
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Yeah, I know, I can get better, and I wish that some people can see that, and some people can help me get better instead of saying how bad I am.
Well, here is some sprite art.
I have been constantly changing my graphics to make them perfected. Of course, that'll never happen, but right now I am trying a new style of graphics.
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MultiColoredWizard Come back, baby! The Breastmaster

Joined: 01 Feb 2003 Posts: 1232
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Posted: Tue Dec 23, 2003 7:09 pm Post subject: |
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Don't make heroes facing the screen. They look awful and pointless. |
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Sew Just here for looks

Joined: 15 Mar 2003 Posts: 221 Location: #Sew
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Posted: Tue Dec 23, 2003 7:11 pm Post subject: |
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Well, first off, people are trying to help you, and you are getting better (in your sprites, atleast..)
The thugs look better than they did, though all your sprites could still use some shading. Shading makes the world go round, you know.
Now the Eggie sprite looks too shiny and new. Eggie isn't shiny and new, he is a 'Warrior of the Cloth!' (or something) so he should be less new, and more worn in. Achive this by adding some shade to him, or by making the colors less dramatic from each other. Try to tone them down a little, so to speak.
The battle background doesn't suit the charaters, but this okay, because if you make the sprites look better, they will fit in. Of course, you might not want them to fit in. Like on old cartoons like Scooby Doo, you can tell what objects in the background they are going to use, or pick up, because they are a different style than the background. The same can be true of some games. Also, the trash can doesn't fit the background at all, which is bad. The background has to blend in with itself, and the sprites have to blend in with themselves. The sprites and background don't have to blend which each other , but sometimes it's nice to have them do so.
And I didn't read the entier post, but if you didn't get a comment on your font, you should have. It's nice.
~Sew |
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Me HI.

Joined: 30 Mar 2003 Posts: 870 Location: MY CUSTOM TITLE CAME BACK
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Posted: Tue Dec 23, 2003 7:13 pm Post subject: |
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Hm. Battle graphics look better, but your character has no real pose. He's just standing there. When someone is in a battle, usually they have some sort of posture that suggests they're ready to fight, or perhaps that they don't want to fight. Eggie is just sort of standing there, looking decidedly unexcited.
And Eggie, everyone isn't just telling how bad you are. They're pointing out where you need improvement. Your proportions ARE way off, and it DOESN'T look good, so of course we're going to tell you that, in hope that you will try and do it better. _________________ UP DOWN UP DOWN LEFT LEFT RIGHT RIGHT A B START |
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Shadowiii It's been real.

Joined: 14 Feb 2003 Posts: 2460
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Posted: Tue Dec 23, 2003 9:45 pm Post subject: |
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Don't make heroes facing the screen. They look awful and pointless.
::MCW |
Uh...that's not really true. His body is facing the screen, but he isn't looking out at you. Also, who says they can't be facing the screen? I disagree that it looks bad ALL THE TIME. You could say that someone facing away looked awful and pointless some of the time (heck, I bet I could make hero graphics look awful and pointless ALL the time).
I personally hate the face on flat standing straight facing left hero graphic. Annoying, and I'm glad you killed that (Eggie). _________________ But enough talk, have at you! |
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Thu Dec 25, 2003 7:58 pm Post subject: |
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Okay, I put the CG in the wrong topic, but Oh well... I'm sorry. Anyway, here is a new picture I have drawn (A long time ago). Basically it's Eggie as human and lycanthrope. Now, I can say one major problem is the waste is too small.
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Me HI.

Joined: 30 Mar 2003 Posts: 870 Location: MY CUSTOM TITLE CAME BACK
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Posted: Thu Dec 25, 2003 11:05 pm Post subject: |
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Okay, this is one thing I've noticed is a common problem with most of your stuff, Eggie. Look at human Eggie's chin. It is nonexistant. Now, feel under your jaw. Feel that big flat space? It looks like Eggie's head is attached there to the neck, while in reality, the jaw extends out from the neck. This has been bothering me lately, as it appears in most of your stuff, and is probably one of the main reasons I don't like your style.
So, change it, please. It would look WAY better. Right now it looks like Eggie's . . . pulling his head back, kinda like how a pigeon does when it walks, y'know.
Furry Eggie looks okay. A major improvement over previous work - the furry doesn't look like a horse any more.
Keep it up. You've shown some progress lately. _________________ UP DOWN UP DOWN LEFT LEFT RIGHT RIGHT A B START |
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