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New Screenshots.

 
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8bit
Clutcher of toes.




Joined: 01 Jul 2008
Posts: 110
Location: In the thoughts and dreams of all the world's children.

PostPosted: Tue Jul 22, 2008 7:33 pm    Post subject: New Screenshots. Reply with quote

http://sites.google.com/site/captaincanocorn/marooned/screens

Check it out.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Jul 22, 2008 10:22 pm    Post subject: Reply with quote

I'm digging your look. It's cartoony, but your lines aren't overly sloppy, so it's a good kind of cartoony.

While there's still room for improvement, the only true problem I've had that can be easily corrected is that your coconut enemies are a little too dark, making their red eyes hard to make out. You should probably brighten the red eyes so they're more discernible.
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8bit
Clutcher of toes.




Joined: 01 Jul 2008
Posts: 110
Location: In the thoughts and dreams of all the world's children.

PostPosted: Wed Jul 23, 2008 5:00 am    Post subject: Reply with quote

Thanks for the feedback. Good point about the coconuts. I'll get on it. And yeah, I am definitly going for the cartoony look. Realism takes way more talent than I have.
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Jack
the fool




Joined: 30 Jul 2004
Posts: 773

PostPosted: Wed Jul 23, 2008 5:36 am    Post subject: Reply with quote

EDIT: Haha, nevermind. The moment after I posted the site worked.

I couldn't get the site to load.

Any possibility of hosting the screen shots somewhere else?


I like the style. Some of your maps look a bit empty, such as the beach; there's only terrain. Try adding in some shells/trees/rocks/creatures.

I noticed the character is hunched in the walkabout and title screen, but the battle sprite version looks as if he's trying to stand upright.
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Meatballsub
Divine Bovine




Joined: 16 Jun 2003
Posts: 437
Location: Northwest Georgia

PostPosted: Wed Jul 23, 2008 6:02 am    Post subject: Reply with quote

I have to agree with Jack. Adding a few things to break the monotony wouldn't be such a bad idea, and it does loook as if he is standing up straighter in the battle graphic.

Definitely digging the cartoon look you have going on with it though.
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8bit
Clutcher of toes.




Joined: 01 Jul 2008
Posts: 110
Location: In the thoughts and dreams of all the world's children.

PostPosted: Wed Jul 23, 2008 6:09 am    Post subject: Reply with quote

Yeah I guess it does look like he is hunched over in those shots, but that is just his arm swinging out. He doesn't really look like Quasemodo when he's animated. Also, I've noticed the monotomy as well and have been working on some different layers to mix it up. Thanks for the feedback.
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