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Elements & stats

 
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gagekilmer
Ninja... nuff said




Joined: 09 Jan 2013
Posts: 53

PostPosted: Sun May 19, 2013 5:36 pm    Post subject: Elements & stats Reply with quote

Is it possible to create new stats? Like make lightning a stat and more a stat so that attacks can be biased. A fire user gets more damage to fire attacks by allocating their stat points to the fire stat and same for lightning?
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Mon May 20, 2013 9:57 am    Post subject: Reply with quote

It's not yet possible. You will have to reuse existing stats. The Ctr stat is totally unused, the Extra Hits stat is ignored if you turn on the "Attacks with ignore extra hits stat" general bitset, and you might be able to get away with reusing other stats like ~MP, or not using Mag and Will (magic defence).
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gagekilmer
Ninja... nuff said




Joined: 09 Jan 2013
Posts: 53

PostPosted: Mon May 20, 2013 11:36 am    Post subject: Reply with quote

Doesn't the extra hit stat have a lower cap than the other stats? How would I balance them then? And thank you I may be able o make that work.
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Mon May 20, 2013 5:42 pm    Post subject: Reply with quote

Good point, I have been meaning to remove those caps since they get in the way.
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gagekilmer
Ninja... nuff said




Joined: 09 Jan 2013
Posts: 53

PostPosted: Mon May 20, 2013 6:13 pm    Post subject: Reply with quote

Thanks for everything TMC, i made it work without the Extra Hit Stat and I fixed the plotscript on the other thread, I shouldnt have any problems working out the last part
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