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miniquest tag problems and npc problems

 
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cavemanerick




Joined: 03 Aug 2008
Posts: 74

PostPosted: Sun Jul 26, 2009 12:50 pm    Post subject: miniquest tag problems and npc problems Reply with quote

See for how I make my mini quests in my one hero's begining is that i replace the npc with a new one and a new textbox he uses to make it seem hes already been talked too. Then I make him check tags to see if you've finished the miniquest. Problem is i put the setting on the map to save npc data before leaving but its either not doing that, or its not saving which npc's have been uploaded, becasue everytime I load my save it starts fresh the orginal npc's not changed and now i have to restart the quests. Any ideas why its like this do i have to somehow save the progress in a variable that also uploads or something? Any ideas would be appreciated.
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Spoon Weaver




Joined: 18 Nov 2008
Posts: 421
Location: @home

PostPosted: Sun Jul 26, 2009 1:28 pm    Post subject: Reply with quote

You should make the change between NPC's be Tag based. Instead of script based. That should fix the problem.
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Fri Jul 31, 2009 2:02 am    Post subject: Reply with quote

To clarify, saved map NPC and tile data is NOT saved in save games, with the exception of the NPC positions on the map on which you saved, only.

Use tags whenever possible to avoid this mess :(
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