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Tutorials/Library Reborn

 
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Moogle1
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Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Wed Aug 04, 2004 5:32 pm    Post subject: Tutorials/Library Reborn Reply with quote

Here they are! Plotscripting fans rejoice! Just... don't bother looking around the other sections of the site, because they don't exist yet. I spent hours working on the conversion and thought I'd give you a treat now rather than wait for me to finish the other sections (though it's really only missing Projects and Art, since the Main page will be mostly news on the other sections).
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RedMaverickZero
Three pointed, red disaster!
Halloween 2006 Creativity Winner
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Joined: 12 Jul 2003
Posts: 1459

PostPosted: Wed Aug 04, 2004 6:50 pm    Post subject: Reply with quote

Ahhhhh. The things that saved my tail. Well it was mostly one of them, and granted you didn't do it, the list of scripts helped. The vehicle park command.
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Squall
is fantastic




Joined: 02 Feb 2003
Posts: 758
Location: Nampa, Idaho

PostPosted: Wed Aug 04, 2004 6:51 pm    Post subject: Reply with quote

Thank you, man. I still make it a habit to have the PS Dictionary and your tutorials open on one comp and the Hssed on the other. I really hope people throw in some new scripts, and you throw in some more lessons Raspberry!
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
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Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Wed Aug 04, 2004 8:11 pm    Post subject: Reply with quote

As soon as I can decide on a topic, I'll work on a new lesson. This may take awhile, because I have a lot on my plate right now *coughSG3cough*.
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junahu
Custom Title: 45 character limit




Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Thu Aug 05, 2004 5:29 am    Post subject: Reply with quote

I really want to submit some scripts, but I can never decide what to make.
The closest I got is the script I got at the bottom of my signature. If you can figure out what the heck it does and how to use it Moogle1, then you are more than welcome to upload it.

Goodness knows how many people I've confused just by having a link to it in my signature.
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Machu
Righter, a person who rights wrongs




Joined: 09 Jul 2003
Posts: 737

PostPosted: Thu Aug 05, 2004 1:44 pm    Post subject: Reply with quote

Ooh, I just noticed your script, Junahu. This lets you store 15 booleans/tags in one variable, right? Sounds useful, and if I can understand it, I'm sure Moogle1 can. You should definately add it!
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junahu
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Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Sat Aug 07, 2004 12:35 pm    Post subject: Reply with quote

Machu wrote:
Ooh, I just noticed your script, Junahu. This lets you store 15 booleans/tags in one variable, right?


That's what it does...


...oops


... If I made changes to the script, it could probably be 16 booleans instead. Oh well. Nevermind
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Sat Aug 07, 2004 11:19 pm    Post subject: Reply with quote

Oh. Someone jumped on the computer and closed my things a couple of days ago when I was writing a response:


I think it's pretty cool, but it would benefit greatly from wrapper scripts which create a large array of fake tags, but only provide the equivalent of 'set tag' and 'check tag' - all those other tags are confusing and generally wouldn't be used.
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PostPosted: Mon Aug 09, 2004 1:56 am    Post subject: Reply with quote

The other scripts are all basically for personal use. My next game will use all 1000 globals so I needed the facility to store more than one number in a variable in order to save space.

(Write flag set is completely useless so I'll remove it) Oookay...

I'm currently altering read flag and tweak flag to reduce the number of arguments they take. Hopefully they should make things a bit easier (I would also have to write a tutorial probably)
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*Worthy*
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Joined: 11 Aug 2003
Posts: 186

PostPosted: Mon Aug 09, 2004 5:53 am    Post subject: Reply with quote

Moogle1 said I would be able to post a lesson on his tutorial site. So, I decided I would ask everyone what they want to learn more about. I plan on posting lessons on how to make a sidescroller (similar to OHRadius (the newer version) and Trailblazers) and some interesting minigames. If you want to see anything in particular, let me know.

Thanks,

~Worthy
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