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		junahu Custom Title: 45 character limit
 
 
  
  Joined: 13 Jan 2004 Posts: 369 Location: Hull, England
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				 Posted: Wed May 26, 2004 3:51 am    Post subject: Junahu decides to post pictures/commit social suicide, again | 
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The smaller graphic is supposed to be a child in an oversized shirt, but I got carried away and now the creases have dissapeared. The size of the picture doesn't help either.
 
 
oh, and shadows are supposed to be blue. I read a tutorial on it somewhere.
 
 
 
LET THE DISCREDITING OF MY ART SKILLS COMMENCE!
 
 
edit:  
 
 
The shading on this one looks wrong, especially since the person's shadow is depicted by a square of colour _________________
  
  Last edited by junahu on Thu May 27, 2004 3:22 am; edited 3 times in total | 
			 
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		Kenji Murasame Shizuma
 
 
  
  Joined: 06 Nov 2003 Posts: 103 Location: ON TO
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				 Posted: Wed May 26, 2004 2:12 pm    Post subject:  | 
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				You know, with sprite work it's usually a good idea to magnafy it by a few times (4x, or 8x), otherwise it's pretty hard to judge.
 
 
By my perception it's looking cute. | 
			 
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		junahu Custom Title: 45 character limit
 
 
  
  Joined: 13 Jan 2004 Posts: 369 Location: Hull, England
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				 Posted: Thu May 27, 2004 3:11 am    Post subject:  | 
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				Whoops. Sorry, I forgot to do that. I'll do that now.   _________________
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		Kenji Murasame Shizuma
 
 
  
  Joined: 06 Nov 2003 Posts: 103 Location: ON TO
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				 Posted: Thu May 27, 2004 3:54 pm    Post subject:  | 
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				The punching guy is pretty cool. ah. It's all fairly decent sprite work.
 
 
What's it for? | 
			 
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		junahu Custom Title: 45 character limit
 
 
  
  Joined: 13 Jan 2004 Posts: 369 Location: Hull, England
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				 Posted: Fri May 28, 2004 4:10 am    Post subject:  | 
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				...? They're not actually FOR anything unfortunately. I'm just learning to become a better sprite artist at the moment.
 
 
I wasn't really thinking much when I drew these (you can probably tell) and I obviously have a long way to go to match any of the better artists here, but I'll keep trying. _________________
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		MultiColoredWizard Come back, baby! The Breastmaster
 
  
  Joined: 01 Feb 2003 Posts: 1232
 
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				 Posted: Fri May 28, 2004 4:43 am    Post subject:  | 
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				if you really want to improve your art i really reccomend that you try converting, say, 8 bit sprites to 32 bit or 16 bit, etc.
 
(or in the opposite order.)
 
also interesting is to take one sprite and convert it to another game's style.
 
ex: take a sprite of simon belmont and make it in the same style as ryu in sfa3, etc. | 
			 
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		junahu Custom Title: 45 character limit
 
 
  
  Joined: 13 Jan 2004 Posts: 369 Location: Hull, England
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				 Posted: Fri May 28, 2004 5:15 am    Post subject:  | 
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				I'll try that. _________________
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		djfenix
 
 
  
  Joined: 12 Mar 2003 Posts: 359
 
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				 Posted: Fri May 28, 2004 9:26 am    Post subject:  | 
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				Regarding the shadows... they dont necessarily have to be blue.
 
 
The colour of the shadow is the inverted colour of the light.  Suppose you have a light that's bright yellow, even almost white, which is the light we usually get, then the colour of the shadow would be slightly purplish.  And if you have a purple light, you'd get a yellowish shadow. Since you have a blue shadow, then the colour of your light would have to be orange... and a pretty deep orange to get such a clear blue colour.
 
 
If you dont know what inverted colours are... here's a list
 
Blue - Orange
 
Red - Green
 
Yellow - Purple
 
Black - White
 
 
Since most light sources are pretty bright, only a hint of the shadow colour is seen.  And if the light source is weak (like a red light from a dark room), the rest of the area would be too dark to see the actual colour of the shadow.  Therefore shadows appear black. | 
			 
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		Hunter Green About to beat this double head with a pipe
 
 
  
  Joined: 04 Feb 2003 Posts: 350 Location: Alternate Albion
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				 Posted: Sat May 29, 2004 10:15 pm    Post subject:  | 
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				Holy shit wiz, your sig is too big. _________________
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		LeRoy_Leo Project manager Class S Minstrel
 
  
  Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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				 Posted: Mon May 31, 2004 9:32 pm    Post subject:  | 
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				 	  | djfenix wrote: | 	 		  Regarding the shadows... they dont necessarily have to be blue.
 
 
+The colour of the shadow is the inverted colour of the light.  Suppose you have a light that's bright yellow, even almost white, which is the light we usually get, then the colour of the shadow would be slightly purplish.  
 
 
+And if you have a purple light, you'd get a yellowish shadow. 
 
 
+Blue - Orange
 
Red - Green
 
Yellow - Purple
 
Black - White
 
 Leroy:    
 
 
+The rest of the area would be too dark to see the actual colour of the shadow.  Therefore shadows appear black.  | 	  
 
 
Really?! That is so strange. All of the shdows I cast are pitch black. Does that make me a bad person? Am I defying the laws of casting a shadow?
 
 
Well, I for one thought that shadows were only a darkened color of the thing underneath them. But, wow, if the color of the light makes a difference too then gee. That is very interesting.  
 
 
Oh yea. Also Jun. Your little sprites there actually taught me something I didn't do too much. That and Minnek and I were talking about shadows the other day as well... Thank you. Good depth in the punching one! _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
 
 
---msw188 ---
 
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " | 
			 
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		junahu Custom Title: 45 character limit
 
 
  
  Joined: 13 Jan 2004 Posts: 369 Location: Hull, England
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				 Posted: Mon Jun 07, 2004 4:35 am    Post subject:  | 
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				 	  | djfenix wrote: | 	 		  Regarding the shadows... they dont necessarily have to be blue.
 
 
The colour of the shadow is the inverted colour of the light.  Suppose you have a light that's bright yellow, even almost white, which is the light we usually get, then the colour of the shadow would be slightly purplish.  And if you have a purple light, you'd get a yellowish shadow. Since you have a blue shadow, then the colour of your light would have to be orange... and a pretty deep orange to get such a clear blue colour.
 
 
Since most light sources are pretty bright, only a hint of the shadow colour is seen.  And if the light source is weak (like a red light from a dark room), the rest of the area would be too dark to see the actual colour of the shadow.  Therefore shadows appear black. | 	  
 
 
Just another reason why I should be studying physics rather than biology. Come to think of it, I've only ever seen blue shadows at nights near street lamps. Thanks for the advice though. _________________
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