Castle Paradox Forum Index Castle Paradox

 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 Gamelist   Review List   Song List   All Journals   Site Stats   Search Gamelist   IRC Chat Room

Game Difficulty
Goto page Previous  1, 2, 3, 4  Next
 
Post new topic   Reply to topic    Castle Paradox Forum Index -> The Arcade
View previous topic :: View next topic  
Author Message
Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Tue Feb 05, 2008 6:05 am    Post subject: Reply with quote

Well if you make random encounters that can be done faster than it's something different, but then they can't be challenging either.
Back to top
View user's profile Send private message MSN Messenger
Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Feb 05, 2008 6:14 am    Post subject: Reply with quote

Fast random encounters are challenging in bulk, with a damage over time from each battle.

But, if you absolutely want every random encounter to be an individual challenge that takes two minutes, then you better have an extremely low encounter rate, then you can increase the EXP rate.
_________________

TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
Back to top
View user's profile Send private message
Rinku




Joined: 02 Feb 2003
Posts: 690

PostPosted: Tue Feb 05, 2008 7:57 am    Post subject: Reply with quote

It'd be interesting to see a RPG composed only of boss battles and no random battles, it'd be like the Shadow of the Colossus of RPGs.
_________________
Tower Defense Game
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address MSN Messenger
Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Feb 05, 2008 7:59 am    Post subject: Reply with quote

Quote:
It'd be interesting to see a RPG composed only of boss battles and no random battles
Darkmoor Dungeon.
_________________

TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
Back to top
View user's profile Send private message
Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Tue Feb 05, 2008 8:24 am    Post subject: Reply with quote

Newbie_Power wrote:
Quote:
It'd be interesting to see a RPG composed only of boss battles and no random battles
Darkmoor Dungeon.

Seconded.
Back to top
View user's profile Send private message MSN Messenger
Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Tue Feb 05, 2008 11:00 am    Post subject: Reply with quote

You just played DD this week. You have no excuse for forgetting it so quickly.

(Edit) SotC was one of the inspirations behind DD, even though I hadn't played it yet. This happens to me a lot, where what I hear about something gives me better ideas than the thing itself.
_________________
Back to top
View user's profile Send private message Visit poster's website AIM Address
Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Tue Feb 05, 2008 11:56 am    Post subject: Reply with quote

DD is missing the hour long ride on a horse to get to the next enemy, though!
Back to top
View user's profile Send private message MSN Messenger
Rinku




Joined: 02 Feb 2003
Posts: 690

PostPosted: Tue Feb 05, 2008 12:00 pm    Post subject: Reply with quote

DD isn't strictly speaking a classical RPG -- there are no towns, no dungeons except one, not much story or story focus, and it takes about half an hour to finish whereas most RPGs take dozens of hours. So what I meant was I'd like to see a longish story-focused RPG with only boss battles.
_________________
Tower Defense Game
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address MSN Messenger
Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Feb 05, 2008 12:12 pm    Post subject: Reply with quote

Quote:
DD isn't strictly speaking a classical RPG -- there are no towns, no dungeons except one, not much story or story focus, and it takes about half an hour to finish whereas most RPGs take dozens of hours. So what I meant was I'd like to see a longish story-focused RPG with only boss battles.
Other than story, if you are going to have an RPG with only bosses, it will likely be extremely condensed and the story will likely be very cut-scene based. Most player control would be to relax and possibly stock up on stuff before he chooses to progress the story cutscene and fight the next boss.

So unless the creator doesn't mind boring the player out of his mind, a game with only bosses will likely be far from classical no matter what.
_________________

TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
Back to top
View user's profile Send private message
Rinku




Joined: 02 Feb 2003
Posts: 690

PostPosted: Tue Feb 05, 2008 12:27 pm    Post subject: Reply with quote

There's more to a RPG than battles, though. In many RPGs, most of the time is spent exploring areas, such as towns. Final Fantasy 7 or Final Fantasy 10 for example, at least half of the time is just exploring the towns and talking to people.
_________________
Tower Defense Game
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address MSN Messenger
Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Tue Feb 05, 2008 12:31 pm    Post subject: Reply with quote

Rya.Reisender wrote:
DD is missing the hour long ride on a horse to get to the next enemy, though!


This is the best thing you've ever said.

Quote:
There's more to a RPG than battles, though. In many RPGs, most of the time is spent exploring areas, such as towns. Final Fantasy 7 or Final Fantasy 10 for example, at least half of the time is just exploring the towns and talking to people.


So basically you want to see an exploration game with boss battles.
_________________
Back to top
View user's profile Send private message Visit poster's website AIM Address
Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Feb 05, 2008 12:40 pm    Post subject: Reply with quote

Rinku wrote:
There's more to a RPG than battles, though. In many RPGs, most of the time is spent exploring areas, such as towns. Final Fantasy 7 or Final Fantasy 10 for example, at least half of the time is just exploring the towns and talking to people.
I know... With that, it's probably best to re-think a possibility of an RPG with only bosses as being capable of traditional. Even then, towns can still exist to talk to people, you just won't have dungeons at all.
_________________

TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
Back to top
View user's profile Send private message
Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Tue Feb 05, 2008 12:48 pm    Post subject: Reply with quote

I think "The Bouncer" is the closest to what Rinku described. It contains a party, cut scenes, a story, leveling up system and you only find bosses (basically).

But seriously, an RPG that only contains out of talking to people and exploring towns sounds VERY boring to me. I already always skip all the dialogues in normal RPGs because I consider them boring and just want to get to the next battles / dungeon, and if they take that away from the game there won't be a point in playing the game for me. I might as well go outside in real life and explore the city.

Also seriously, Final Fantasy 7??? That game was 90% battles for sure.

Honestly, the way "The Bouncer" did it is the only way to make such a game work out in my opinion. Only cutscenes and battles, that's cool. Advanced Variable Geo does it too, only that it is a 2D Fighting Game and the cutscenes are anime. I enjoyed both games a lot.


Edit: I was just thinking: Take city of dreams and add boss battles!

Edit2: Also I project I secretly plan on doing with Moogle1 and Onlyoneinall (they don't know about it) would fit to that description actually.


Last edited by Rya.Reisender on Tue Feb 05, 2008 12:50 pm; edited 1 time in total
Back to top
View user's profile Send private message MSN Messenger
Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Feb 05, 2008 12:48 pm    Post subject: Reply with quote

There's a flaw in your logic Rya. The Bouncer is clearly an action game, not an RPG, and RPGs must have exploration and towns! Therefore, it can't work!
_________________

TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
Back to top
View user's profile Send private message
Rya.Reisender
Snippy




Joined: 18 Jan 2008
Posts: 821

PostPosted: Tue Feb 05, 2008 12:52 pm    Post subject: Reply with quote

Not so sure what The Bouncer is actually. It has many RPG elements and many Fighting game elements. Actually it's best to just make a unique genre for it and they there's aren't enough games of that genre. Also aren't there quite some RPGs that don't contain exploration and towns? Especially modern ones.
Back to top
View user's profile Send private message MSN Messenger
Display posts from previous:   
Post new topic   Reply to topic    Castle Paradox Forum Index -> The Arcade All times are GMT - 8 Hours
Goto page Previous  1, 2, 3, 4  Next
Page 3 of 4

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group