View previous topic :: View next topic |
Author |
Message |
Iblis Ghost Cat

Joined: 26 May 2003 Posts: 1233 Location: Your brain
|
Posted: Fri Nov 14, 2003 8:48 pm Post subject: |
|
|
Quote: | How do you know he's left handed? He could be right-handed. |
He's holding the knife in his left hand. _________________ Locked
OHR Piano |
|
Back to top |
|
 |
Eggie
Joined: 12 May 2003 Posts: 904
|
Posted: Sat Dec 06, 2003 7:49 pm Post subject: |
|
|
I have almost completed the demo, and I want to show you these in advance. The topic one is Eggie getting chased by two punks. The middle one is him in a basic battle. The bottom one is him trying to open the oversized fridge at his best friends' house.
 |
|
Back to top |
|
 |
Hunter Green About to beat this double head with a pipe

Joined: 04 Feb 2003 Posts: 350 Location: Alternate Albion
|
Posted: Sat Dec 06, 2003 8:50 pm Post subject: |
|
|
They don't look very good.
The walkabouts are overly skinny, the maptiles are minimalistic and rely on gradients too much, and the battle graphics are kind of blocky. Also, why are the thugs twice eggie's size? _________________
 |
|
Back to top |
|
 |
Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
|
|
Back to top |
|
 |
Iblis Ghost Cat

Joined: 26 May 2003 Posts: 1233 Location: Your brain
|
Posted: Sun Dec 07, 2003 12:07 pm Post subject: |
|
|
Add some dithering to your shaded maptiles. Especially the trees. Trees are not huge gradient ovals. However it doesn't look terrible. I can look at it without wanting to break my computer. Just keep working at it. _________________ Locked
OHR Piano |
|
Back to top |
|
 |
jabbercat Composer

Joined: 04 Sep 2003 Posts: 823 Location: Oxford
|
Posted: Sun Dec 07, 2003 12:48 pm Post subject: |
|
|
I like the trees the way they are , not very good but nice and cartoony |
|
Back to top |
|
 |
The Wobbler

Joined: 06 Feb 2003 Posts: 2221
|
Posted: Sun Dec 07, 2003 1:35 pm Post subject: |
|
|
Note from Castle Paradox Administration: | This content has been removed by the user. Contact the original author and link them to this post if you wish to view the original content. Only the author can remove the tags hiding this content. |
|
|
Back to top |
|
 |
Roach Lir

Joined: 08 Jul 2003 Posts: 119 Location: United Kingdom
|
Posted: Mon Dec 08, 2003 5:05 am Post subject: |
|
|
The hero and monster graphics could use some work. And the maptiles DO rely on gradients, making everything look shiny and new. If you know what I mean. Gradients make things look as if they're made of plastic. _________________
Dark Legacy - 0.3% |
|
Back to top |
|
 |
Eggie
Joined: 12 May 2003 Posts: 904
|
Posted: Mon Dec 08, 2003 10:39 am Post subject: |
|
|
Okay, let me get this down:
-Widen the walkabouts.
-Don't rely on gradients.
-Smallen the enemy graphics (Actually, I don't really think it matters what size they are, but whatever.)
-Add texture to the maptiles.
-Add fatter people and the game (Got that covered easily.)
-Break my computer by looking at them. |
|
Back to top |
|
 |
Roach Lir

Joined: 08 Jul 2003 Posts: 119 Location: United Kingdom
|
Posted: Tue Dec 09, 2003 9:08 am Post subject: |
|
|
Eggie, someones probably already mentioned this, but on the screenshot of the fridge, what are 'HP' and 'TP' about? _________________
Dark Legacy - 0.3% |
|
Back to top |
|
 |
no_shot Surpasses you in poetical prowess

Joined: 28 Apr 2003 Posts: 300 Location: On the road to perfection.
|
Posted: Tue Dec 09, 2003 7:43 pm Post subject: |
|
|
Wow, Eggie's got quite the fan club. Those were really good, though. _________________ Play Horrible Fantasy NOW! |
|
Back to top |
|
 |
Eggie
Joined: 12 May 2003 Posts: 904
|
Posted: Wed Dec 10, 2003 7:44 am Post subject: |
|
|
I now have the thugs height decreased, and the trees are bigger. Like 2 X 2 Tiles. Also, the enemy graphics aren't so blocky. They a loose and baggy, though they look a little weird. Also I gotta say I am proud that I haven't ripped off any graphics yet, though a lot of the graphics are copied from others, like some of my hero graphics look quite the same (Because I used the others for making new ones) And about the walkabout graphics, I can't really make them any bigger because then they would look weird. I like having the skinny, I just need to stop using my old Walkabouts so they aren't horrible. I mean, the ones I had during the First Urban Fantasy.
Also, I made the lowered walls fade out, and now they look a lot better.
no shot- Thanks for saying that I had a fan club, makes me feel good.
Roach Lir- What do you think those HP (Hit Points) and TP (Tek Points) are there for outside a battle? |
|
Back to top |
|
 |
Durandal Colony Ship for sale, cheap
Joined: 23 Dec 2003 Posts: 59
|
Posted: Tue Dec 23, 2003 9:33 pm Post subject: |
|
|
jabbercat wrote: | much,much,MUCH better. You've used more tones and Pixels so your doing ok! |
No amount of tones nor pixels could make this better. I would say I hate to point out that the graphics actually are horrible, but then I'd be lying. |
|
Back to top |
|
 |
Me HI.

Joined: 30 Mar 2003 Posts: 870 Location: MY CUSTOM TITLE CAME BACK
|
Posted: Tue Dec 23, 2003 10:18 pm Post subject: |
|
|
Eggie, for future reference, whenever you think any of us are just insulting you and your work, compare what we say to the previous response, as it is the only one here that actually insults without saying anything constructive whatsoever. _________________ UP DOWN UP DOWN LEFT LEFT RIGHT RIGHT A B START |
|
Back to top |
|
 |
Durandal Colony Ship for sale, cheap
Joined: 23 Dec 2003 Posts: 59
|
Posted: Tue Dec 23, 2003 10:22 pm Post subject: |
|
|
Me wrote: | Eggie, for future reference, whenever you think any of us are just insulting you and your work, compare what we say to the previous response, as it is the only one here that actually insults without saying anything constructive whatsoever. |
Some people lack talent. Eggie is one of these unfortunate individuals. No amount of constructive critism will help him, so why bother? |
|
Back to top |
|
 |
|