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  Topic: So how do I get my old game back?
Tisteca

Replies: 12
Views: 12213

PostForum: The Arcade   Posted: Wed Oct 29, 2008 7:08 pm   Subject: So how do I get my old game back?
gen(genMaxPalette) was somehow set to -2

This caused a crash for me (which made it easy to find and fix). On the windows builds, bounds checking is disabled, so instead of crashing here it would co ...
  Topic: So how do I get my old game back?
Tisteca

Replies: 12
Views: 12213

PostForum: The Arcade   Posted: Tue Oct 28, 2008 9:02 pm   Subject: So how do I get my old game back?
Here it is: http://www.sendspace.com/file/364v1w

(I know it sucks, but give me a break, this was from when I first got started with OHR.)

I've also tried other files that I worked on, and the sa ...
  Topic: So how do I get my old game back?
Tisteca

Replies: 12
Views: 12213

PostForum: The Arcade   Posted: Mon Oct 27, 2008 10:35 pm   Subject: So how do I get my old game back?
I had been working on an old OHR project and just now remembered I had it. I'd say the last time I worked on it was around Ubersetzung. Anyway, I tried loading it up again to maybe incorporate OHR's n ...
  Topic: Your use of the Ctr stat
Tisteca

Replies: 24
Views: 37568

PostForum: The Arcade   Posted: Sun Jul 27, 2008 7:50 pm   Subject: Your use of the Ctr stat
It's still 100. You can get up to 999 through equipment, probably.
Yeah. You can only set a hero's natural Ctr to 100 at Level 99 (through hero stats editor), but through, equipment, items, and spel ...
  Topic: Your use of the Ctr stat
Tisteca

Replies: 24
Views: 37568

PostForum: The Arcade   Posted: Sun Jul 27, 2008 12:30 pm   Subject: Your use of the Ctr stat
Whoa, huge discovery alert. I dunno if this is in just the nightly builds or not, but Ctr no longer caps at 100; it now caps at 999.

http://img294.imageshack.us/img294/2387/ctr999sr3.png
  Topic: Your use of the Ctr stat
Tisteca

Replies: 24
Views: 37568

PostForum: The Arcade   Posted: Thu Jul 24, 2008 9:17 pm   Subject: Your use of the Ctr stat
I just wish Ctr wasn't limited to 1-100, this way you could make like any other stat if you needed it to.

Yeah, I agree. The max amount of damage you can do with an attack completely based on Ctr i ...
  Topic: Your use of the Ctr stat
Tisteca

Replies: 24
Views: 37568

PostForum: The Arcade   Posted: Thu Jul 24, 2008 5:51 pm   Subject: Your use of the Ctr stat
I'm sure we all have some kind of use for Ctr, so what's your's?

I use it for what are called "Hyper attacks", or attacks that are dependent upon the Ctr stat (renamed Hyper). Hyper attac ...
  Topic: Finding out how much experience was given last battle
Tisteca

Replies: 2
Views: 3507

PostForum: HELP!   Posted: Tue Jun 05, 2007 6:07 pm   Subject: Finding out how much experience was given last battle
Wasn't there a command that did that? I'm sure there was.
  Topic: Blue Magic
Tisteca

Replies: 45
Views: 30122

PostForum: The Arcade   Posted: Thu Apr 19, 2007 2:56 pm   Subject: Blue Magic
There's a problem with my script. It needs to detect whether or not the hero learning the spell is alive. How do I use "get hero stat" to detect HP? I could put "get hero stat (0,x)&quo ...
  Topic: Blue Magic
Tisteca

Replies: 45
Views: 30122

PostForum: The Arcade   Posted: Wed Apr 18, 2007 1:55 pm   Subject: Blue Magic
Here's how I'm going to put my script:


if(check tag(y))
then (
teach spell (0,x)
teach spell (1,x)
teach spell (2,x)
teach spell (3,x)
se ...
  Topic: Blue Magic
Tisteca

Replies: 45
Views: 30122

PostForum: The Arcade   Posted: Sat Apr 14, 2007 7:35 pm   Subject: Re: Blue Magic
This is not strictly true anymore. You can do it with plotscripting, now that attacks can set tags.
And then use an after-battle plotscript to teach the spell?
  Topic: Blue Magic
Tisteca

Replies: 45
Views: 30122

PostForum: The Arcade   Posted: Sat Apr 14, 2007 5:20 pm   Subject: Blue Magic
I know you can't learn spells by watching/being hit by them in the OHRRPGCE (meaning you'd have to learn them from items like with Quistis in FF8), but what would be good ideas for Blue Magic-ish spel ...
  Topic: Maptile size
Tisteca

Replies: 1
Views: 3228

PostForum: The Arcade   Posted: Sun Mar 11, 2007 11:21 am   Subject: Maptile size
What's the size of a maptile? Is it like 20x20 or something? I tried looking on the wiki, but it's down right now.
  Topic: Is there a program that converts BAM to MIDI?
Tisteca

Replies: 12
Views: 8115

PostForum: Creative Corner   Posted: Fri Jan 19, 2007 8:17 pm   Subject: Re: bam2mid.exe
Okay, trying Freebasic...

C:\Program Files\FreeBASIC>fbc bam2mid.bas
bam2mid.o:fake:(.text+0x31c): undefined reference to `DEBUG@4'
bam2mid.o:fake:(.text+0x3fc): undefined reference to `DEBUG@ ...
  Topic: Is there a program that converts BAM to MIDI?
Tisteca

Replies: 12
Views: 8115

PostForum: Creative Corner   Posted: Thu Jan 18, 2007 3:12 pm   Subject: Re: bam2mid.exe

Since you said "a long time ago", I tried compiling it with Quickbasic. Unfortunately, there were a lot of error messages.

No, not that long ago. Happy

There never has been midi support ...
 
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