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Castle Paradox Forum Index
Author Message
  Topic: Vocal samples for textbox line sounds
MirceaKitsune

Replies: 2
Views: 14032

PostForum: Creative Corner   Posted: Mon Jul 24, 2017 2:11 pm   Subject: Vocal samples for textbox line sounds
Thank you Bob for the help in uploading on the wiki! The sounds are now also available on the Free Sound Effects page:

https://rpg.hamsterrepublic.com/ohrrpgce/Free_Sound_Effects#Vocal_Sample_Sound ...
  Topic: Vocal samples for textbox line sounds
MirceaKitsune

Replies: 2
Views: 14032

PostForum: Creative Corner   Posted: Sun Jul 23, 2017 4:22 am   Subject: Vocal samples for textbox line sounds
Sorry for taking so long to get back to this: I just now started working on an RPG where I'm using those sounds, and got around to actually testing them and verifying they work well as sound lines for ...
  Topic: American / Asian / European city tilesets
MirceaKitsune

Replies: 6
Views: 21325

PostForum: Creative Corner   Posted: Mon Feb 20, 2017 11:41 am   Subject: American / Asian / European city tilesets
Heads up: The graphics are now also available on OpenGameArt!

http://opengameart.org/content/american-asian-european-city-tilesets
  Topic: Town & Nature tilesets (4 seasons + 2 daytimes)
MirceaKitsune

Replies: 3
Views: 14453

PostForum: Creative Corner   Posted: Mon Feb 20, 2017 11:40 am   Subject: Town & Nature tilesets (4 seasons + 2 daytimes)
Heads up: The graphics are now also available on OpenGameArt!

http://opengameart.org/content/town-nature-tilesets-4-seasons-2-daytimes
  Topic: Town & Nature tilesets (4 seasons + 2 daytimes)
MirceaKitsune

Replies: 3
Views: 14453

PostForum: Creative Corner   Posted: Tue Jan 31, 2017 4:01 am   Subject: Town & Nature tilesets (4 seasons + 2 daytimes)
Tilesets being modular is kinda how I always felt they should be. I just always liked keeping all my own tiles for a given game inside a single tileset if possible and rarely need more than 160 anyway ...
  Topic: Town & Nature tilesets (4 seasons + 2 daytimes)
MirceaKitsune

Replies: 3
Views: 14453

PostForum: Creative Corner   Posted: Sun Jan 29, 2017 7:50 am   Subject: Town & Nature tilesets (4 seasons + 2 daytimes)
Another remix of the tilesets from Vikings of Midgard, which I created for use in my own games but decided to share early for other game developers. I've basically condensed everything needed to make ...
  Topic: Vocal samples for textbox line sounds
MirceaKitsune

Replies: 2
Views: 14032

PostForum: Creative Corner   Posted: Sat Dec 17, 2016 4:51 pm   Subject: Vocal samples for textbox line sounds
For those who aren't following IRC, I worked with TMC on adding a patch that allows the line sound to be customized per textbox. The main reason why I wanted this feature is to allow for 8-bit voice s ...
  Topic: American / Asian / European city tilesets
MirceaKitsune

Replies: 6
Views: 21325

PostForum: Creative Corner   Posted: Fri Oct 07, 2016 4:53 am   Subject: American / Asian / European city tilesets
Looks good, but it would be easier to judge if you showed them how they actually look when used rather than showing us the tilesets. :-)

I posted some screenshots at the time, though the tilesets w ...
  Topic: American / Asian / European city tilesets
MirceaKitsune

Replies: 6
Views: 21325

PostForum: Creative Corner   Posted: Fri Oct 07, 2016 4:23 am   Subject: American / Asian / European city tilesets
Finally, I have created backgrounds for all of the tilesets. You can now have battles in those cities, or use them to get special cinematic views in textboxes. I should probably put these on the wiki, ...
  Topic: American / Asian / European city tilesets
MirceaKitsune

Replies: 6
Views: 21325

PostForum: Creative Corner   Posted: Sun Oct 02, 2016 1:09 pm   Subject: American / Asian / European city tilesets
I have additionally created a daytime cycle for my game, which relies on changing the master palette based on 4 tags representing daytime. It uses a map autorun script, which checks the tags and enfor ...
  Topic: American / Asian / European city tilesets
MirceaKitsune

Replies: 6
Views: 21325

PostForum: Creative Corner   Posted: Mon Aug 15, 2016 5:35 am   Subject: American / Asian / European city tilesets
Made a quick update, new versions in the first post. Just minor changes... most notably I fixed some roof tiles not aligning properly, and just slightly tinted the shadows to even better simulate the ...
  Topic: American / Asian / European city tilesets
MirceaKitsune

Replies: 6
Views: 21325

PostForum: Creative Corner   Posted: Sun Aug 14, 2016 2:03 pm   Subject: American / Asian / European city tilesets
I plan on making a few games where the action takes place in multiple city hubs. For this reason, I needed modern tilesets for cities of various themes. For the past days I worked hard on a modificati ...
  Topic: My Little Pony OHR games
MirceaKitsune

Replies: 1
Views: 12247

PostForum: Creative Corner   Posted: Tue Aug 07, 2012 4:13 am   Subject: My Little Pony OHR games
It's known that many OHR games of various themes exist, and it's known that we bronies are out there and made a lot of artistic works. I've been looking for more pony games, and 2D RPG's are a great s ...
 
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