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Scython reaper
Dragon




Joined: 30 Jul 2006
Posts: 19
Location: Magical puffpuff happy land, New York

PostPosted: Sun May 11, 2008 11:57 am    Post subject: Reply with quote

Quote:
With the tactic required to defeat him

If the tactic required turna's help, that may have been why.
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Newbie_Power




Joined: 04 Sep 2006
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PostPosted: Sun May 11, 2008 2:40 pm    Post subject: Reply with quote

It doesn't require Turna per-se, but having her alive would help you stay alive in general.

All you have to do is start out by killing the plant to poison the large Wolf, then as you fight, kill the small wolves to depress the large Wolf into being stunned, making attacks much less frequent (not to mention some of the large Wolf's attacks are wasted on summoning the small wolves in the first place).
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TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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Scython reaper
Dragon




Joined: 30 Jul 2006
Posts: 19
Location: Magical puffpuff happy land, New York

PostPosted: Sun May 11, 2008 6:43 pm    Post subject: Reply with quote

Quote:
start out by killing the plant

The plant blended in with the background, I didnt notice it at first.
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Newbie_Power




Joined: 04 Sep 2006
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PostPosted: Sun May 11, 2008 7:09 pm    Post subject: Reply with quote

Alright... Now that you notice the plant (which there won't be any excuse not to next version), do you still think the boss is cheap? I am actually going to make it slightly harder.
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TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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Scython reaper
Dragon




Joined: 30 Jul 2006
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Location: Magical puffpuff happy land, New York

PostPosted: Mon May 12, 2008 3:08 pm    Post subject: Reply with quote

The only other problem is how many wolflings he makes.
When you have 7 or 8 of them attacking you at once its kind of annoying.
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Newbie_Power




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PostPosted: Mon May 12, 2008 3:39 pm    Post subject: Reply with quote

Quote:
The only other problem is how many wolflings he makes.
When you have 7 or 8 of them attacking you at once its kind of annoying.
You actually let him summon wolflings? Summoning a Wolfling not only wastes his turn, but you can just kill the wolfling right after and it'll stun the large wolf, slowing down production.
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Scython reaper
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Joined: 30 Jul 2006
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PostPosted: Wed May 14, 2008 2:51 pm    Post subject: Reply with quote

I think this conversation has lasted too long.
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Newbie_Power




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PostPosted: Wed May 14, 2008 3:04 pm    Post subject: Reply with quote

Why not just admit that the boss isn't as hard as you may have thought? Or actually give me reason to make the strategy more obvious than it is now (besides the plant, which is now more visible. Tell me if others have had trouble figuring out how to make the boss easy). To say that the conversation went on too long is pretty immature way of pretending to have authority.
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Onlyoneinall
Bug finder




Joined: 16 Jul 2005
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PostPosted: Wed May 14, 2008 3:19 pm    Post subject: Reply with quote

Alright, both of ya'll need to calm down and let it go. Just say whether or not the battle has gotten easier now that you know to kill off wolflings and the plant to help fight the wolf.

I think for a first battle, the difficulty level is fine.
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Newbie_Power




Joined: 04 Sep 2006
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PostPosted: Wed May 14, 2008 3:56 pm    Post subject: Reply with quote

I'm sorry. You're right that I'm at fault too. I didn't want to justify "This conversation has gone on too long" as a means to dropping it (which means I acted on feeling), but if there aren't any more problems with the boss fight to address or comment on, then the conversation won't continue anyway.
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Scython reaper
Dragon




Joined: 30 Jul 2006
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PostPosted: Sun May 25, 2008 10:04 pm    Post subject: Reply with quote

By saying what I did I did not mean to " pretend to have authority"
But I did mean to drop the subject only because Im not one who enjoys
carrying out long arguements.

I do admit that the boss battle is easier with the strategy, just wasn't obvious to me at first.
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Newbie_Power




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PostPosted: Thu Jun 05, 2008 1:26 am    Post subject: Reply with quote

Yay, hue-shifting for the sake of hue-shifting!! (Look at the metal highlights. Each shade goes from grey, to dark-teal, to blue, to purple, then finally that off-white which is actually a very bright red).



I figured the highlights would be good to practice hue shifting on, even if they don't make sense.
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Onlyoneinall
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Joined: 16 Jul 2005
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PostPosted: Thu Jun 05, 2008 1:43 am    Post subject: Reply with quote

That's a purty darn purty gate. Happy
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Newbie_Power




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PostPosted: Fri Jun 06, 2008 2:26 pm    Post subject: Reply with quote




I didn't think I would end up making this look decent. I'm sure there are problems with it (I could just ask Pixelation and they would know of many), but I should move on and work on other parts of my game, heh.
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Blue Pixel
SPY SAPPIN MAH FISH SANDWICH




Joined: 22 Apr 2005
Posts: 621

PostPosted: Fri Jun 06, 2008 3:47 pm    Post subject: Reply with quote

i love the shading on this, it makes it look almost as if it was at sunset. good work, id love to see more of this game.
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