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A new project...

 
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Thu Apr 12, 2007 4:12 pm    Post subject: A new project... Reply with quote

I'm not whether I want to make this my main project or a side project, but I honestly don't feel like changing my story again for my main project (which I want to do)... Time to go back to simple.


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TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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Blue Pixel
SPY SAPPIN MAH FISH SANDWICH




Joined: 22 Apr 2005
Posts: 621

PostPosted: Thu Apr 12, 2007 4:45 pm    Post subject: Reply with quote

im confused and interested at the same time.
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Jack
the fool




Joined: 30 Jul 2004
Posts: 773

PostPosted: Thu Apr 12, 2007 5:48 pm    Post subject: Reply with quote

holy VGA graphics Batman, are we in the 80's?!
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Thu Apr 12, 2007 6:04 pm    Post subject: Reply with quote

I wouldn't have anything other than late 80's/early 90's DOS gaming graphics! Ahh, Commander Keen.

Zelda II-esque blobs.


Pretend there's an FF1 style backdrop towards the top.

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TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Thu Apr 12, 2007 8:00 pm    Post subject: Reply with quote

You mean EGA, not VGA. OHR is already VGA.
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Phil Arts
Manipulating himself since the beginning




Joined: 14 Jul 2004
Posts: 251

PostPosted: Wed Apr 25, 2007 8:14 am    Post subject: Reply with quote

The art style looks like something from Ultima 4 in a way.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Wed Apr 25, 2007 9:16 am    Post subject: Reply with quote

Yeah. Ultima 4 is a good example (except with transparency for sprites, heh).

Anyway. This project was delayed a bit because I still can't get "class changing" to work right (it involved adding a new hero that is of said class, switching out old hero, and then giving new hero the old hero's level and current stats (meaning that when class changing, the hero's current stats without weapons stay the same while the maximum stats change, changing stat growth depending on the class)). I would have had three dungeon floors by now, but I decided it would be too boring to go one more dungeon with just characters that only have an attack command and no in-battle healing ability.
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TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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