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History behind Random Battles

 
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LongeBane




Joined: 03 Feb 2003
Posts: 313
Location: Tomorrow

PostPosted: Tue Jan 23, 2007 5:28 pm    Post subject: History behind Random Battles Reply with quote

http://longebane.aoikokoro.net/other/historyofbattles.txt
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Blue Pixel
SPY SAPPIN MAH FISH SANDWICH




Joined: 22 Apr 2005
Posts: 621

PostPosted: Tue Jan 23, 2007 6:32 pm    Post subject: Reply with quote

i agree
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PostPosted: Thu Jan 25, 2007 6:09 pm    Post subject: Reply with quote

my take is it was made as an adaptation of D&D;s dice roll for encounters. Mere hypothesis there, but I think it makes sense. It was interesting for the first game, but clearly, computer and console rpgs evolve in such a different manner than pen and paper that randomness in encounters is pissing you off. I'm glad I'm not the only one who thinks they suck though Happy I remember making only one game with random battles (Magnus 13 for those who recall?) and I hated that XD
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J.A.R.S.
In umbram deo, ex nihilo...




Joined: 11 May 2005
Posts: 451
Location: Under the rainbow...

PostPosted: Thu Jan 25, 2007 6:14 pm    Post subject: Reply with quote

soyyy, guest = me...
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