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Detelamane Journal
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Mon Jul 10, 2006 9:38 am    Post subject: Detelamane Journal Reply with quote

There may not be much to talk about right now, but I'm starting this journal now so that I don't forget to add it later.

I'd like some feedback to be listed here. Please tell me your likes and dislikes of the game so far.

I recommend waiting for the next update (After 7/7/06) until you start posting. Thanks a lot.

[edit:To those of us who are as paranoid as our very special guest]

Images that you will see in the first two minutes of the game.

As of update 7/7/06, these screenshots are the entire game. Wait until the next update before you start flaming, please.






Last edited by TwinHamster on Tue Jul 11, 2006 5:06 am; edited 1 time in total
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Guest







PostPosted: Mon Jul 10, 2006 12:22 pm    Post subject: Reply with quote

screenshots or game information? not downloading until i get those
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
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Joined: 15 Jul 2004
Posts: 3378
Location: Seattle, WA

PostPosted: Mon Jul 10, 2006 5:01 pm    Post subject: Reply with quote

Check the download page, you clever Guest you.

But I agree: it could use more of both.
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Iblis
Ghost Cat




Joined: 26 May 2003
Posts: 1234
Location: Your brain

PostPosted: Mon Jul 10, 2006 6:15 pm    Post subject: Reply with quote

Title screens are not useful as screenshots. They're not an example of in-game graphics so having one up on your game entry doesn't really tell potential downloaders anything important.

I played the demo and it really seemed like there was nothing to do at all. The thing with jumping and climbing the ladders was neat but there doesn't seem to be any real game yet. Graphics were not great but were pretty good.
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Guest







PostPosted: Mon Jul 10, 2006 8:17 pm    Post subject: Reply with quote

Screenshots and game info could've saved you from wasting your time on the game.
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Tue Jul 11, 2006 4:55 am    Post subject: Reply with quote

Anonymous wrote:
Screenshots and game info could've saved you from wasting your time on the game.


Wait...What?

Sorry about the lack of screenshots or info, but as I said, you may want to wait a week or so. I just started the thread early because I figured that I would probably forget to make one later.

If you really want screenshots, I'll post them in one or two days.
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Onlyoneinall
Bug finder




Joined: 16 Jul 2005
Posts: 746

PostPosted: Tue Jul 11, 2006 8:47 am    Post subject: Reply with quote

Who the hell is hiding under the name of Guest?
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http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00

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Guest







PostPosted: Tue Jul 11, 2006 10:28 am    Post subject: Reply with quote

Your mom! (Btw, nice treehouse)
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Guest







PostPosted: Tue Jul 11, 2006 10:30 am    Post subject: Reply with quote

Oh, and if that's isometric I see, the horizontal to vertical is off; should be 2:1, or similar.
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The Wobbler




Joined: 06 Feb 2003
Posts: 2233

PostPosted: Tue Jul 11, 2006 10:32 am    Post subject: Reply with quote

Making your text close to the same color as the text box makes it look awful.
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Sparoku
Pyrithea Megadon.




Joined: 02 Feb 2004
Posts: 464
Location: Washington State

PostPosted: Tue Jul 11, 2006 12:26 pm    Post subject: Reply with quote

Quote:
Making your text close to the same color as the text box makes it look awful.

Yeah, and it can be harmful to the eyes. Cool
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Tue Jul 11, 2006 2:36 pm    Post subject: Reply with quote

PHC wrote:
Making your text close to the same color as the text box makes it look awful.


can do. Thanks for the tip.
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Mon Feb 04, 2008 2:59 pm    Post subject: Reply with quote

2/4/08

I am nearly positive that I'll be more motivated to update the game if I show the public some of my progress. It's also neat to see what the game was like when I first started :p

Right now, I am about done with the game content-wise; however, I would like to upgrade all of the game's graphics and gameplay issue.

    * Firstly, I'm going back to give my walkabouts a new style. Here's what I've got so far:



    * Also, I'm implementing my own level-up system.
    It employs the old levelup bug and this little piece of scripting:


    Basically, the bonus from the equipment that the player wears will add permanently add onto the hero's stats at each level up.
    However, this means that to balance things out, items have pretty low effects.

    On level up, the player will then be able to distribute a total of five stat points into whichever category they choose. The stats have different effects on different heroes.

    If a hero excels in Dexterity, then he will gain larger bonuses on Power, Accuracy, and Evasion; however, he will receive low bonuses from Strength.
    Likewise, a hero that excels in Strength will be nearly the exact inverse.

    The hero also gets a few default level up stats to correspond with their specific builds. However, the use of weapons and player guidance can easily cover this up.[/color]

    * I'm working on Kehl's Dungeon right now!




    I'm going to give the dungeon a major changing.
    It's going to be a bit more like the Golden Tower from the previous release.
    You know, less spacebar holding a puzzles or two and betterly balanced battles.


I've set up a custom-made palette and I feel that it works pretty nicely.
More updates soon, guys!
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3378
Location: Seattle, WA

PostPosted: Mon Feb 04, 2008 3:04 pm    Post subject: Reply with quote

The menu colors are striking and lend the game a nice touch. The updated walkabout colors are a bit too bright for the rest of the game.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Mon Feb 04, 2008 3:07 pm    Post subject: Reply with quote

The game is steadily looking better and better. I envy your ability to be productive and improve.
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