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Welcome RPG enemy ideas

 
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Fenrir-Lunaris
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Joined: 03 Feb 2003
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PostPosted: Tue Feb 21, 2006 8:26 pm    Post subject: Welcome RPG enemy ideas Reply with quote

I'll be taking suggestions for possible enemies in my version of Welcome.RPG, though by no means will I use all of them. These should be references to other things within the OHR community preferably. Also, Airship2600 is a given, so that's already taken.
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chris98




Joined: 23 Feb 2005
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PostPosted: Tue Feb 21, 2006 10:18 pm    Post subject: Reply with quote

I'll be using an enemy called Mutant Slug in CairNavon. You can use that concept if you want.
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The Wobbler




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PostPosted: Tue Feb 21, 2006 11:19 pm    Post subject: Reply with quote

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Fenrir-Lunaris
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PostPosted: Wed Feb 22, 2006 12:12 am    Post subject: Reply with quote

This is true, HOWEVER, as you may recall Airship 2600 had no plotscripting and is still considered the best OHR game ever made. Including a slight reference, even in appearance only, is only logical.

And besides, how funny would it be if all the newbies to the community actually believed there was such a game?
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LeRoy_Leo
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PostPosted: Wed Feb 22, 2006 8:33 am    Post subject: Reply with quote

These enemies either have something to do with the OHR engine or the community. The driving force behind these is definitly to get a beginner familiar with the parts of the engine and the community.

Small enemies:
Tags ~ Mischievius little devils that like nothing more than to confuse and pester beginning OHR users.
Rogue Variabals ~ Unused variables in a plotscript code that must be DELETED!
Pixels ~DING! Put multiple pixels together to form a larger enemy that hero has to kill piece by piece?)
Emoticons ~I know we hit this topic before, but what about smacking down some Emoticons? We all know the emoticon population needs to be kept to 1 or none per post.)

Medium enemies:
(Think of the different types of OHR users).
Plotscripter ~ Strong against plotscript attacks.
Spriter ~ Strong against Graphic attacks.
Text boxer/writer (punching gloves?) ~ Strong against dialog attacks.
Joker/Joke Game authors ~ Curiously weak in every category, but there is a method to their madness.

Large enemies:
Veteran ~ Strong against all attacks. It's a good thing they're on your side.
Cameos from varius popular games and community members.
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Moogle1
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PostPosted: Wed Feb 22, 2006 8:32 pm    Post subject: Reply with quote

Uh, no. How about a normal game with typical enemies?
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Chicken Ken




Joined: 29 Aug 2005
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PostPosted: Thu Feb 23, 2006 4:21 am    Post subject: Reply with quote

There also has to be a slime or bug monster. There's always one of those (if not both). Also throw in either pirates or ninjas, if not both, simply because they are awesome.
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Raekuul
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Joined: 31 Mar 2004
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PostPosted: Thu Feb 23, 2006 8:32 am    Post subject: Reply with quote

LeRoy's idea would work for a real OHR game, but Mogs is right. It needs to be something that all future cheesy newb games con be built off of.
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LeRoy_Leo
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PostPosted: Thu Feb 23, 2006 12:05 pm    Post subject: Reply with quote

Erhem... PirateNinjas.
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