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rNET Prototyping

 
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FyreWulff
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Joined: 02 Apr 2005
Posts: 406
Location: The Internet

PostPosted: Tue Feb 21, 2006 12:15 am    Post subject: rNET Prototyping Reply with quote

rNET prototyping is going on.

What is rNET? rNET is going to be the online infrastructure for all RPGCreations games. The first game to use it will be Alphasix.

If you feel like testing, the initial client can be found at
rpgcreations.com/rnet/rNet_v3.zip

It can patch itself.. the first patch doesn't know where to find the exe. Future versions won't have this problem.
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FyreWulff
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PostPosted: Mon Apr 03, 2006 5:48 am    Post subject: Reply with quote

rNET version 6 available
* adds two player network play demo
* host controls with arrow keys - you can stop ball with space
* client controls with WASD - you can stop ball with R

fire up your rNET prototype to patch up, or you can cheat and start with version 5

rpgcreations.com/rnet/rNet_v5.zip
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Linkmax
I'm an idiot.




Joined: 03 Feb 2003
Posts: 202
Location: Oly

PostPosted: Mon Apr 03, 2006 11:11 am    Post subject: Reply with quote

So, would a box that tells you how much it's done updating be possible?

Always, great work Big grin
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FyreWulff
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PostPosted: Tue Apr 04, 2006 12:46 am    Post subject: Reply with quote

that's in version 5 and beyond.
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Linkmax
I'm an idiot.




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PostPosted: Wed Apr 05, 2006 2:10 am    Post subject: Reply with quote

Oh, well I guess I need to pay attention then.
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