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'Bubble Breaker' Sprite Dump, Progress Journal
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Mon Oct 06, 2008 3:58 pm    Post subject: Reply with quote

Both were intentional :p

Also, regarding Mouse interface.

Tried it out, got it to work somewhat, but a couple of issues appeared.
For one, NPCs don't show up when you've got a backdrop on.
I guess I could just move the Status Screen image onto a map and use that.

Also, Strings appear on top of text boxes.
I suppose I could hide all of the strings before the description box shows up and then show them when it goes away.

Actually, taking a look at these, they don't seem that bad to handle.

[edit] Also, Buelle is not a pig :(
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Moogle1
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Joined: 15 Jul 2004
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PostPosted: Mon Oct 06, 2008 4:19 pm    Post subject: Reply with quote

Yes, but -- oinkpower
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Mon Oct 06, 2008 4:33 pm    Post subject: Reply with quote




Happy Day!

The cursor, the loop, the descriptions (well, health is the only one implemented so far..), the exiting, it works!

Quote:
Yes, but -- oinkpower

Mmm, I may just be able to find a use for it yet!

[Edit]

Now I just need a neat "Ca-Chik' sound when you click on a box!

Also, is there such a call as 'Wait for Mouse Click', or something like that?
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Wed Oct 15, 2008 1:24 pm    Post subject: Reply with quote



Placeholder tiles complete!
introductory cutscene, almost there. Neutral
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Moogle1
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Location: Seattle, WA

PostPosted: Wed Oct 15, 2008 3:18 pm    Post subject: Reply with quote

You say "placeholder," I say "looks real nice."

I don't like how the textbox border is cut off on the bottom, though.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Wed Oct 15, 2008 3:51 pm    Post subject: Reply with quote

Quote:
You say "placeholder," I say "looks real nice."
Agreed. Those tiles look good enough for a finished product.

EDIT: Now that I think about it, the floor needs to be separated from the wall a bit more somehow. Not just how it connects, but as a whole.
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Wed Oct 15, 2008 4:33 pm    Post subject: Reply with quote

Quote:
I don't like how the textbox border is cut off on the bottom, though.


Positioning text boxes to the very lowest spot does that.
This will most definitely be looking at some changing.

Quote:
Now that I think about it, the floor needs to be separated from the wall a bit more somehow. Not just how it connects, but as a whole.


This.

I'll probably try making the walls brighter or something when I make the polishing round.

Again, I love the new default palette.
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