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Artimus Bena Admiral
Joined: 17 Aug 2004 Posts: 637 Location: Dreamland.
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Posted: Mon May 07, 2007 7:30 pm Post subject: Tell us what you thought |
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Not only would initial feedback be helpful, but we'd also like to know if you would eventually like to playtest future versions of this game.
And as the readme states, we're looking for a good spriter. This is my first game, and I'm going to have a lot of mapping to do, so it would be nice to have someone do the sprites. If not, I will end up doing them myself, but I don't think I could do it as well as others. _________________ SACRE BLEU!
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Artimus Bena Admiral
Joined: 17 Aug 2004 Posts: 637 Location: Dreamland.
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Posted: Fri Aug 24, 2007 1:38 am Post subject: |
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So 18 people thought nothing of it (and 300 people who read the above never tried it). Hmmm. Not very motivating. _________________ SACRE BLEU!
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Fri Aug 24, 2007 2:41 am Post subject: |
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WOW! A comment! ...oh wait, it's just Bena...
Did you think of it because your working on it? _________________ "It is so great it is insanely great." |
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LongeBane
Joined: 03 Feb 2003 Posts: 312 Location: Tomorrow
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Posted: Fri Aug 24, 2007 4:29 pm Post subject: |
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Usually I don't randomly download games without knowing a something about it? |
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Onlyoneinall Bug finder
Joined: 16 Jul 2005 Posts: 746
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Posted: Sat Aug 25, 2007 2:27 am Post subject: |
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Whenever the monks would catch me, I got very surprised not only because they came running at me and a sound effect music played, but it happened to be a very familiar sounding sound effect music that played. :o
I think for the tech demo it is, it is good. Not sure how the monks sighting works, but sometimes they seem to catch you even when their backs are turned to you while at other times, you're right up in their face and they don't notice you. _________________ http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00
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Artimus Bena Admiral
Joined: 17 Aug 2004 Posts: 637 Location: Dreamland.
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Posted: Sat Aug 25, 2007 9:59 am Post subject: |
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Well OOIA, because TMC's such a badass, the guards hear sounds. We were planning to add ways to reduce how much sound you make, they would just have to be stolen or bought with stolen money. Different guards have different levels of awareness, so some have shorter hearing ranges.
Longe, there's a link to its game-page in my sig (first link), there's a synopsis there. _________________ SACRE BLEU!
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Bob the Hamster OHRRPGCE Developer
Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Sat Aug 25, 2007 6:02 pm Post subject: |
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Artimus Bena wrote: | Longe, there's a link to its game-page in my sig (first link), there's a synopsis there. |
Ah! that is why I couldn't find a link. Some of us browse with sigs disabled ;) |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Sat Aug 25, 2007 9:24 pm Post subject: |
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Onlyoneinall wrote: | Whenever the monks would catch me, I got very surprised not only because they came running at me and a sound effect music played, but it happened to be a very familiar sounding sound effect music that played. :o |
Interesting, I don't remember that. Bena must have added it.
Onlyoneinall wrote: | Not sure how the monks sighting works, but sometimes they seem to catch you even when their backs are turned to you while at other times, you're right up in their face and they don't notice you. |
:( Last I checked, I thought it was bugless. (Maybe the guard happened to turn randomly? Most of them check their backs) Bena wanted the guards to catch you when they recognise you (at close distance) rather than immediately when they spot you.
Artimus Bena wrote: | Well OOIA, because TMC's such a badass, the guards hear sounds. |
Yeah, but as I remember, but you don't yet generate sounds when walking, only pebbles do that.
James Paige wrote: | Ah! that is why I couldn't find a link. Some of us browse with sigs disabled ;) |
We just need pester IM harder to add a link to game pages from the journals :P _________________ "It is so great it is insanely great." |
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