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    1) Moyos Theme by Obright
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    5) Cave Dweller by Obright
Planting my feet in the puddle...

 
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Jan 30, 2007 3:35 pm    Post subject: Planting my feet in the puddle... Reply with quote

Editor screenshot:


I should probably rename the spell to something that fits the spell looking like a lava pool. And Sandsea never looked better after my background.


Misplaced weapons is still a huge issue. Nobody uses a bow like that.


Cave/Underground tiles.
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J.A.R.S.
In umbram deo, ex nihilo...




Joined: 11 May 2005
Posts: 451
Location: Under the rainbow...

PostPosted: Tue Jan 30, 2007 3:56 pm    Post subject: Reply with quote

*awkward silence*
...
I like the cave though...
and your battle sprites...
*flies*
Raspberry!
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Tue Jan 30, 2007 3:57 pm    Post subject: Reply with quote

...I just don't understand you at all, Newbie. You can pixelate perfect character sprites, magnificent fire effects, and maptiles that are incredibly easy on the eye...And yet you can't create a decent backdrop?

I mean, Geez! If you really have to, just make a battle backdrop out of maptiles, maybe with a 45º horizontal skew.

Except for the backdrop, I'm really enjoying what I see. Keep up the good non-backdrop work.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Jan 30, 2007 4:27 pm    Post subject: Reply with quote

I just haven't bothered to yet, because I need to transfer some files over to my main computer so I can do a proper screenshot resize (MS Paint on a laptop isn't cutting it).
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Tue Jan 30, 2007 4:40 pm    Post subject: Reply with quote

Quote:
I just haven't bothered to yet, because I need to transfer some files over to my main computer so I can do a proper screenshot resize (MS Paint on a laptop isn't cutting it).

That's why you get a $10 USB-port laser mouse.

Well, it's great to know that the screenshots will only get better.
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Me
HI.




Joined: 30 Mar 2003
Posts: 870
Location: MY CUSTOM TITLE CAME BACK

PostPosted: Tue Jan 30, 2007 4:44 pm    Post subject: Reply with quote

Your sprites are wonderful as usual, but they look all LONELY on that big, blank backdrop. Same with the cave map. Add some details and you'll be set.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Jan 30, 2007 4:52 pm    Post subject: Reply with quote

I'll add more maptile details later. I am cycling through tasks, and obviously my next task is the ever requested better backdrop.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Tue Jan 30, 2007 5:54 pm    Post subject: Reply with quote

Updated my background, but it is very blurry so I may have to approach this a different direction:

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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Tue Jan 30, 2007 6:03 pm    Post subject: Reply with quote

Quote:


The string on a bow should never be slack like that.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Thu Feb 01, 2007 5:41 am    Post subject: Reply with quote

Fixed. The bow doesn't slack any longer.

I need to hop on Bugzilla to see if the weapon placement bug is being worked on.
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msw188




Joined: 02 Jul 2003
Posts: 1041

PostPosted: Thu Feb 01, 2007 10:49 pm    Post subject: Reply with quote

It is being worked on, well, just started on really. If you want to keep as up to date as possible on OHR development, use this link:

http://listserver.dreamhost.com/pipermail/ohrrpgce-motherhamster.org/

It makes it easier to see what is being done than trying to search through Bugzilla. As of this typing, the last thing added there was Mike Caron beginning work on weapon placement.
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Newbie_Power




Joined: 04 Sep 2006
Posts: 1762

PostPosted: Fri Feb 02, 2007 9:28 pm    Post subject: Reply with quote

I already know it's being worked on. I let Mike have a copy of my game to use as a test case.
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