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LongeBane
Joined: 03 Feb 2003 Posts: 312 Location: Tomorrow
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Blue Pixel SPY SAPPIN MAH FISH SANDWICH
Joined: 22 Apr 2005 Posts: 621
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Posted: Tue Jan 23, 2007 6:32 pm Post subject: |
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i agree _________________
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Guest
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Posted: Thu Jan 25, 2007 6:09 pm Post subject: |
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my take is it was made as an adaptation of D&D;s dice roll for encounters. Mere hypothesis there, but I think it makes sense. It was interesting for the first game, but clearly, computer and console rpgs evolve in such a different manner than pen and paper that randomness in encounters is pissing you off. I'm glad I'm not the only one who thinks they suck though I remember making only one game with random battles (Magnus 13 for those who recall?) and I hated that |
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J.A.R.S. In umbram deo, ex nihilo...
Joined: 11 May 2005 Posts: 451 Location: Under the rainbow...
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Posted: Thu Jan 25, 2007 6:14 pm Post subject: |
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soyyy, guest = me... |
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