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Onlyoneinall Bug finder
Joined: 16 Jul 2005 Posts: 746
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Posted: Wed Jun 07, 2006 12:22 pm Post subject: Bloodlust screenshots! (6/7/06) |
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Because this is a survival horror type game, you will find the graphics to be quite dark, so you will want to probably enlarge the shots to see better (I'll probably have a flashlight to make the screen brighter). For those who look, I would like suggestions on what I can add to the areas to make it more realistic, such as certain types of scenery.
Reed will be your character's default name. His parents' room seems to have been attacked, but no signs of bodies.
In the living room. The sofa seems to be infected.
The garage.
The kitchen. Looks like something was hungry and didn't know how to open the fridge door.
Outside in front of your house are tons of NPCs.
Behind the bush, and you can see yourself! You can see the neighbor's dead dog as well. It's better off dead though, with how annoying it was.
Behind a tree and you can see yourself again!
Of the enemies you'll find, these are probably the lesser of the disturbing and twisted looking. Well, they're all disturbing and twisted looking, but this one isn't as bad. You just shot it with your gun, which I haven't drawn yet. You are also currently at fatigue level 0.
Hey, is the background moving? _________________ http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00
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The Wobbler
Joined: 06 Feb 2003 Posts: 2221
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Posted: Wed Jun 07, 2006 12:59 pm Post subject: |
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Note from Castle Paradox Administration: | This content has been removed by the user. Contact the original author and link them to this post if you wish to view the original content. Only the author can remove the tags hiding this content. |
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Valigarmander Bye-Bye
Joined: 04 Mar 2006 Posts: 750 Location: Nowhere
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Posted: Wed Jun 07, 2006 1:39 pm Post subject: |
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Argh! You beat me to the screenshots!
Anyways, looks cool. It's a little bit dark, and I agree with Surlaw-man that the character seems to be a li'l bit too bright. Other than that, keep up the good work! |
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VirusTalent
Joined: 01 Aug 2006 Posts: 37
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Posted: Thu Aug 03, 2006 7:20 am Post subject: |
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*goes in and hax to heal puppy, then jumps out with teh puppy*
PUPPY! Anyway, cool screens. Anyway, are you going to get party members in this game? |
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TwinHamster ♫ Furious souls, burn eternally! ♫
Joined: 07 Mar 2004 Posts: 1352
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Posted: Thu Aug 03, 2006 7:30 am Post subject: |
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Your hero's walkabout is a little wierd looking. Arms and Legs should opposite each other. If your left arm is in front, then your right foot should be in front. It's hard to walk with both your arms and legs on the same side.
It's nothing horribly important, but it makes the walkabout look less awkwardish. |
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