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Onlyoneinall Bug finder
Joined: 16 Jul 2005 Posts: 746
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Posted: Sun Jun 25, 2006 5:12 pm Post subject: More Bloodlust screenshots (6/25/06) |
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Here are a few more to show that the game is making slow but steady progress.
EDIT: Moogle pointed out the screenshots look better enlarged (thanks Moogle), due to its darkness. So click and enlarge.
What could have caused all these rocks to fall all over the street?
Another shot of you walking behind the bushes in front of your house.
Purple and red cars.. it's all the same model though.
Looking out to the horizon, it gives a deceptive perceptive of the world's current state.
This is the first "dungeon", the elementary school. Either desire to trespass or an incentive to discover something will lead you inside. I'm sure we all remember handball and four square.
The volleyball court, next to some hopscotch squares. If you look carefully you can see that there is the net hanging over the main character.
This is why you want to aspire to be something more than a janitor.
Inside a classroom. It seems nothing disruptive has happened in here, since all the chairs are still sitting up there on the desks.
Comments and suggestions please. I took PHC's previous suggestion and made the main character's skin color more appropriate for the darkness. _________________ http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00
Last edited by Onlyoneinall on Sun Jun 25, 2006 8:46 pm; edited 1 time in total |
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The Wobbler
Joined: 06 Feb 2003 Posts: 2221
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Posted: Sun Jun 25, 2006 8:14 pm Post subject: |
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Note from Castle Paradox Administration: | This content has been removed by the user. Contact the original author and link them to this post if you wish to view the original content. Only the author can remove the tags hiding this content. |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner
Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Sun Jun 25, 2006 8:42 pm Post subject: |
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I feel compelled to point out that these screenies look MUCH better at a lower resolution (i.e. zoomed in). Click to enlarge. _________________
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Valigarmander Bye-Bye
Joined: 04 Mar 2006 Posts: 750 Location: Nowhere
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Posted: Sun Jun 25, 2006 10:02 pm Post subject: |
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Awesome. Still a little dark, but dark is good in these sort of games. Crap, I wih I'd have figured that out earlier. |
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Leonhart
Joined: 25 Feb 2004 Posts: 383 Location: Philippines
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Posted: Thu Jun 29, 2006 7:56 pm Post subject: |
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Rocks on the street. A dark city. A school.
These screenshots kinda remind me about Silent Hill. _________________ The man who smiles when things go wrong has thought of someone to blame it on.
- Robert Bloch |
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Onlyoneinall Bug finder
Joined: 16 Jul 2005 Posts: 746
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Posted: Sun Jul 02, 2006 8:27 pm Post subject: |
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I suppose, that's what I thought too. However, the elementry school is just a coincidence. I was walking by an elementry school at night and I looked and thought "..what an interesting place for my horror game..." I'm sure the game will remind you some of Silent Hill (which is not to say that I'm ripping from it - just that Silent Hill gave me inspiration to try and make the game atmospheric and try to draw the player into the world...), but I don't think it's that big of a deal. _________________ http://www.castleparadox.com/gamelist-display.php?game=750 Bloodlust Demo 1.00
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