Them's Fightin'
Words |
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Wow I was blown away by the creative intro and scripting. I don't understand it, but it was huge. I loved it so much. The creator "Monheart" obviously is a scripting king. This is the best opening I've ever seen. I doubt anyone can compare to it. The creator really knows how to make pixels, aswell as scripting. I've noticed how you made it, but I do not know of the scripting. This games intro diserves a medal, no The best opening made with an engine award. (if they gave those out)
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Graphics |
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The most detailed graphics and best graphics I've seen in his series of games. Some of them could use some work, but as Leroy said "there is always room for improvement, no matter who you are." But seriously this game beats the hell out of any other game I've seen so far! I think your games diserve to be in stores just cause of the graphics alone. Like I said I really love your game and the graphics are one of my favorites. I dare not try to compare to my crap called graphics!
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Storyline |
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The story line was pretty good, but kind in a cutsey sort of way. But I don't get why you have to go to the CIA or the burger place to leave the city. Also since when do cats sing and run away when music stops? Meh the game was wonderfull. It shows your true Trademark Mr. Monheart. You are shortly becoming one of my favorite game makers of all times. I'd ramble on but I'm writing a review.
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Gameplay |
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The game was hard and frustrating, yet without complication it would be boring. Never the less it wasn't bad. The game is not as easy as it looks. I kept dying but it was worth it! More games should be like this.The game has it's gliches, but what game doesn't? I wish I could be on your level. I've never talked to you yet I'd like to. I think if you wanted we both could do a game togather. But it doesn't matter. I'm still working on my game anyways.
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Battle |
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I did enjoy the hard yet fun battles. I also love the complication of if someone dies game over. Way to go on realism with a child like feel and a CATS approach. But I did hate the fact there were no backgrounds. But the game was still good. Games this hard have to be good. I also enjoyed how you used domestic monsters instead of the unrealistic ones. My game has nothing more than demons and unreal ones. But I should just tell you how great a game is with hard battles.
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Map Design |
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The map design was wonderfull. I loved all the minigames that went with different areas. If you made this an actuall adventure game it would rule. The NPC's were great, and the designs were perfect. It was really good just for 2D. I think that Map Design is one of your Trade Marks, but I wouldn't know. Your maps show what the city is really like. For example, the trash everywhere and things left on the ground.
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Balance |
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The game is well thought out, the scripting is perfect, and the battles are balanced. Each boss battle is carefully thought out. The scripts must be in order, cause there placed perfect. Each character is rememberable and cute. This game is inspireing me to make my Blaze game (even though that ain't no cute game) I think your game is awesome.
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Music |
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Ripping music isn't good, but if you were busy I'd understand. I'm busy and I'm ripping music for my game. Althought I loved the choices like the "No Way" Song from Sonic each time you got passed a chapter. Also music can either make or break a game, and ripping the songs you did made your game excellent. Try making your own music for future refference, you wouldn't get bashed by other game makers.
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Enjoyment |
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Once again I loved this game. It only makes me sad that it's not finished. I wish you could finish it. It would please alot of people. I know I'd love to see the finished game
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Final Blows |
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This game should be sold. I just loved it. It was short but fun. I wish I could play the full version.
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