Them's Fightin'
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This winter, we were blessed with Shadowiii vs. Santa Barbara Airport, a thrilling adventure in helping people find their way, and resisting the urge to send everyone to Salt Lake City that lies within all of us. It was an adventure rife with secrets and entertaining dialogue. Now, PHC submits us with a similar offering, this time starring Futurama’s Zoidberg who challenges the player to a game of identifying...to the death.
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Graphics |
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The backdrops are well scanned in and pleasing to the eye. The single walkabout the game employs is also of the highest caliber.
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Storyline |
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Zoidberg challenges the player to a game of identifying himself. The possibly that there was deep social meaning behind the game did not occur to me through my multiple playthroughs.
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Gameplay |
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Sadly, the gameplay choices of choosing whether each picture is or isn’t Zoidberg is apparently broken, as neither a correct choice nor a wrong choice will alter the ending in any way.
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Battle |
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While initially thrilling, once the player discovers that the game of wits is ultimately a sham, the thrill of correctly identifying Zoidberg is gone.
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Map Design |
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N/A for this type of game.
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Balance |
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There are no winners or losers. There is only Zoidberg. There is only death. Believe or disbelief, Zoidberg does not care!
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Music |
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For a musical, there is no music. This is possibly zen, or merely annoying.
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Enjoyment |
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If the game had lived up to its title of a thrilling Zoidbergian musical, I would be doing some serious omg A++++. As it is, a broken game of identifying is a mockery to all the things Shadowiii vs Santa Barbara Airport stood for.
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Final Blows |
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In the end, not even a star like Zoidberg could save shaky game mechanics.
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