Them's Fightin'
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In a world where light is everything, can man survive without it? Gizmog sheds some light on this question in this brilliant new game.
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Graphics |
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Dark, unassuming. When I first saw this game's title screen (seen -- or not seen, rather -- above), I realized that the game's graphics were setting the stage for what might very well be the realization of my worst childhood nightmares. The in-game graphics (below) also really shine, fitting the game's theme perfectly.
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Storyline |
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The darkness is all-consuming. You play as Detective B. A. Remus, one of the brightest in his field, as you try to navigate the darkness. I won't say much more, as the story is one of the real highlights of this game.
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Gameplay |
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Ah, the gameplay. Here, the game really shines. Gameplay is the heart of any game and Gizmog doesn't let us down.
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Battle |
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There are no battles per se, save the implicit battle of man vs nature. The comparison is too good to be missed.
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Map Design |
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Who can really tell on this one? It's very dark. Gizmog does an excellent job of not making you feel like you're hitting walls at every turn, though, which is a real pet peeve of mine in other darkness games.
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Balance |
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Hats off on this one -- this is Gizmog's most balanced game since "Don't Push The Button."
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Music |
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Come to think of it, I don't know if there was music.
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Enjoyment |
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I enjoyed writing this review. You'll enjoy the game.
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Final Blows |
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I may never see darkness the same way again.
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