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Trailblazers release.

 
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Retrogamer
Trailblazer




Joined: 17 Mar 2003
Posts: 30
Location: Canada

PostPosted: Wed Aug 27, 2003 10:09 pm    Post subject: Trailblazers release. Reply with quote

Finally...

http://www.castleparadox.com/cgi-bin/gamelist-display.php?game=283

Been a while since I released a game that wasn't for a contest...

-Retro
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djfenix




Joined: 12 Mar 2003
Posts: 359

PostPosted: Wed Aug 27, 2003 11:19 pm    Post subject: Reply with quote

May I be the first to say... "OMG!!!11 DIS R0X0RZZZZ!!! LOLOLOL!!!111"...

ahem...

Great stuff. Feels very old-school
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Sephyroth
Renegade Rebel Redmage
Class A Minstrel



Joined: 04 Feb 2003
Posts: 644
Location: Schmocation

PostPosted: Thu Aug 28, 2003 12:28 am    Post subject: Reply with quote

Seems like a noticeable number of OHR side-scrollers have been coming out lately since Baby Bob came out. In any case, the game seems pretty cool judging from the one screenshot I've seen of it, and the description.

After playing: Well, here's my comments. Overall, it was a really cool game, although I never got to the end. The controls were a bit laggy with VDMS, so I may have missed out on any musical content. Some parts of the game were rather frustration, but still fun. The fish in the "Filthy sewers" level gave me suicidal urges Oookay... . I never finished the demo, but nevertheless I look forward to the full game. Ha ha ha!
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Last edited by Sephyroth on Thu Aug 28, 2003 3:03 am; edited 1 time in total
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Setu_Firestorm
Music Composer




Joined: 26 Mar 2003
Posts: 2566
Location: Holiday. FL

PostPosted: Thu Aug 28, 2003 2:17 am    Post subject: Reply with quote

Crying I don't have a diskette with me! NOOOO!!!1!!!!
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*Worthy*
Critical Thinker




Joined: 11 Aug 2003
Posts: 186

PostPosted: Thu Aug 28, 2003 4:03 am    Post subject: Reply with quote

First of all I am really enjoying this game, I haven't finished it yet though...

Just few questions:

1) How do you make that health bar type object in the upper-left corner follow the screen so perfectly? At first I thought it may be an NPC or something, but by the way it follows you I know it's not walking to stay in the same position related to the player.

2) For the first boss, how do you make an enemy of that size move so smoothly like that? The boss is probably a few NPCs put together, but when the boss moves you can't see any difference or any signs of NPCs.

3) How did you make the white bar that rolls down over the "Retro Works" text at the beginning?

Those three things I could not think of how you did it.

Great game though, I look forward to the full version!

~Worthy
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Sew
Just here for looks




Joined: 15 Mar 2003
Posts: 221
Location: #Sew

PostPosted: Thu Aug 28, 2003 4:19 am    Post subject: Reply with quote

Finally!!

I feel as though all of my nagging for the past...

...errr....

...Well, whenever I played it first...

I feel that it was all worth it.

Same comments I made the first time I played it apply here...If you don't remember... I WILL send you the logs! >:- D

~Sew
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Thu Aug 28, 2003 9:14 am    Post subject: Reply with quote

Your game is truly awesome!

I love the intro- very nice gfx and scripting!
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Friend




Joined: 06 Feb 2003
Posts: 235
Location: California

PostPosted: Thu Aug 28, 2003 10:56 pm    Post subject: Reply with quote

Oi, as I said on mIRC. This game rocks... almost in every perspectives. The presentation is VERY Slick, it looks like an authentic NES game. I'm tempted to say that it does a much better (SUPERIOR even) job than Horgoth's "8-bit" presentation.

The gfx is nice and utilitarian... kind of like Metroid if you will (I guess efficient would be a better word for it.) One can only imagine how experienced the author is in the art of pixelling. I'ts VERY easy to pixel using tons of colors... but it's a very difficult job trying to limit yourself to a NES palette and do the job efficiently. and OH... BEST OHR INTRO EVER!

So far I'm just trying to get used to the controls... and haven't got past level 2 yet. I should probably finish it with one of the easier characters or something, but I haven't been able to break my old habit (like... I have this habit of picking female characters in fighting games even though they suck... :p). So far I have no complains, but if do... I'll tell you through the IRC :>

Orchard-L/Friend,
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Gnome
Trix Bunny Rabbit




Joined: 26 Apr 2003
Posts: 41
Location: Where I Am

PostPosted: Fri Aug 29, 2003 12:49 am    Post subject: Reply with quote

This game is so awesome! I love the intro and the extremely smooth side-scolling technique. This is my favorite OHR game yet. The graphics are great, the gameplay is great, what more could you want? I can't imagine how long it took to plotscript and make all those screens! Great game!
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Setu_Firestorm
Music Composer




Joined: 26 Mar 2003
Posts: 2566
Location: Holiday. FL

PostPosted: Fri Aug 29, 2003 12:53 am    Post subject: Reply with quote

I just downloaded it too. I'm gonna play it tonight!
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