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Tags When Attacking

 
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PK-Gamer
Currently making an RPG




Joined: 11 Jan 2013
Posts: 23
Location: MD

PostPosted: Wed Jul 13, 2016 4:26 pm    Post subject: Tags When Attacking Reply with quote

Hi all,

I know that you can set tags on and off when an attack is used but is there a way that if a certain tag is on, the enemy doesn't attack until the tag is set off in battle? For example, an attack that makes an enemy "charge up in battle" which makes it miss a couple of turns (the attack turns on the tag to make the enemy not attack). After a while, the enemy uses another attack which turns off the tag that makes him be able to attack again. I hope what I'm trying explain/ask makes sense.
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Thu Jul 14, 2016 6:05 am    Post subject: Reply with quote

I think I understand what you are trying to do, but you don't need tags to do what you describe-- in fact, you don't even need attack chains or transmogrification.

Just give the attack a long delay, like 2 turns delay, and it will behave as you are describing.
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