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Greenwado Well, it's just me, what did you expect?
Joined: 09 Aug 2010 Posts: 70 Location: Okacha (OK-A-CHA)
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Posted: Mon Nov 01, 2010 2:55 pm Post subject: Fighting game? |
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Ok, so with my Candy Quest project announced, being targeted 364 days from now. I've decided to make another game simultaneously. A few questions;
-can someone help write the movement scripts
-walk side to side
-crouch
-jump
-HUD or viser
-Health
-Special Meter
-Punch and Kick script
-use buttons A + D
-energy ball
-like Kamehameha from DBZ
-use button S
-Enemy retaliation scripts
-let them fight back
-win script when health=zero
If there is anything I'm missing could you help? _________________ Happy RPG Makin |
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Rimudora Psychopath yandere Halloween 2006 Creativity Winner
Joined: 26 May 2005 Posts: 335
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Posted: Mon Nov 01, 2010 3:02 pm Post subject: |
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1. Don't work on another game simultaneously. That's a good way to make sure neither of them gets done.
2. Don't make a fighter with the OHR. It's a pain and not worth it. Consider using MUGEN instead. |
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Greenwado Well, it's just me, what did you expect?
Joined: 09 Aug 2010 Posts: 70 Location: Okacha (OK-A-CHA)
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Posted: Mon Nov 01, 2010 5:09 pm Post subject: |
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Well MUGEN's a pain too, i can't even figure out the sample game it comes with! _________________ Happy RPG Makin |
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Bob the Hamster OHRRPGCE Developer
Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Mon Nov 01, 2010 5:43 pm Post subject: |
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Greenwado wrote: | Well MUGEN's a pain too, i can't even figure out the sample game it comes with! |
Making a fighting game with the OHR will be MUCH more difficult than learning how to use Mugen. This is the truth. |
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Greenwado Well, it's just me, what did you expect?
Joined: 09 Aug 2010 Posts: 70 Location: Okacha (OK-A-CHA)
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Posted: Tue Nov 02, 2010 2:44 pm Post subject: |
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Alright, I'll just hold off on my fighting game _________________ Happy RPG Makin |
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