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NeoSpade Of course!

Joined: 23 Sep 2008 Posts: 249 Location: Wales GB
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Posted: Mon Oct 12, 2009 7:28 am Post subject: Hits Boosting Attack (Triple Spell) |
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I'm not sure whether its just me missing something, but when I made a spell that boosts the number of hits that a character has, it does absolutely nothing, I used the following formula when making the attack:
Damage Math: Pure Damage
Base ATK Stat: 100
Base DEF Stat: Default
Extra Damage: -98
Target Stat: Hits
and also used the bitset: Cure instead of harm
I also later changed (due to the fact that hits go up to 10) Extra Damage to -80, but that gave no results either, so anyone got any clues? |
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msw188
Joined: 02 Jul 2003 Posts: 1041
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Posted: Mon Oct 12, 2009 7:31 am Post subject: |
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You need to also turn on the bitset that allows cure to exceed maximum. This bitset will be needed any time you want to 'boost' any stat besides HP and MP.
And stick to -98, as -80 will try to add 20 to hits.
You should also turn on the bitset "do not randomize damage" _________________ My first completed OHR game, Tales of the New World:
http://castleparadox.com/gamelist-display.php?game=161
This website link is for my funk/rock band, Euphonic Brew:
www.euphonicbrew.com |
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NeoSpade Of course!

Joined: 23 Sep 2008 Posts: 249 Location: Wales GB
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Posted: Mon Oct 12, 2009 7:40 am Post subject: |
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Thanks, I knew I must of been missing something :S |
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