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Hits Boosting Attack (Triple Spell)

 
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NeoSpade
Of course!




Joined: 23 Sep 2008
Posts: 249
Location: Wales GB

PostPosted: Mon Oct 12, 2009 7:28 am    Post subject: Hits Boosting Attack (Triple Spell) Reply with quote

I'm not sure whether its just me missing something, but when I made a spell that boosts the number of hits that a character has, it does absolutely nothing, I used the following formula when making the attack:
Damage Math: Pure Damage
Base ATK Stat: 100
Base DEF Stat: Default
Extra Damage: -98
Target Stat: Hits
and also used the bitset: Cure instead of harm

I also later changed (due to the fact that hits go up to 10) Extra Damage to -80, but that gave no results either, so anyone got any clues?
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msw188




Joined: 02 Jul 2003
Posts: 1041

PostPosted: Mon Oct 12, 2009 7:31 am    Post subject: Reply with quote

You need to also turn on the bitset that allows cure to exceed maximum. This bitset will be needed any time you want to 'boost' any stat besides HP and MP.

And stick to -98, as -80 will try to add 20 to hits.

You should also turn on the bitset "do not randomize damage"
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NeoSpade
Of course!




Joined: 23 Sep 2008
Posts: 249
Location: Wales GB

PostPosted: Mon Oct 12, 2009 7:40 am    Post subject: Reply with quote

Thanks, I knew I must of been missing something :S
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